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Game Soundtrack
Das Fest des Schneewehens (Miros deri Isentrasual)
Welcome to the biospheres of Areanthas!
This is a personal learning project for architectural and environmental design in a virtual space - in this case: Unreal Engine 5. I call it a "walkable world visualisation" or "walkable illustration". There will be zero gameplay, because the focus is to show how i imagine the landscapes from my book trilogy. It also helps me with the plot.
The book is named "Areanthas: Companions midst Shadows".
The project is based during the time between the first and second book, after the big battle.
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Meshes generated with Aura AI and Meshy, but placeholders only. Once the handmade model has been finished, the AI generated mesh will be entirely removed.
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All handmade or from open sources!
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Currently only Zulnath and Boreas are accessible, while Zulnath is the most developed so far. Imreit and Rhyat'aldra will take the longest due to the very specific vegetation and my lack of skills in making trees.
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Features:
A walkable, explorable landscape, just like explained in the books.
Sitting on benches and on the ground, climbing ladders.
Readable lore books.
Examinable plants.
Copyright © by Mercaine Minarek (Books and Project)
Current Build: V1.6















