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Ariathia is an upcoming 2D top-down shooter that's set in a distant future, where Earth has been exhausted of natural resources. Humanity is left to scatter among the stars, in search of other planets to sustain them. You serve a splinter of humanity onboard the SFS Horizon, orbiting a foreign planet known as Ariathia. However, an ambush following a crash landing separates you from your fireteam, where you must explore the planet to find them, and to uncover mysteries for future deployments.

In order to succeed in your mission, you must master your arsenal, and more importantly – your body. As time progresses, conflicts change, and so do your enemies. Get ready for changing environments, changing scenes, and most importantly – changing combat.

Manage How You Play: On day one of the full release, the game will have both KBnM and full Controller support.

Free Play: After completing a level in story mode, you may return to any level on the world map with whatever gear you currently have. In addition, you can rack up the difficulty of enemies to give yourself a challenge.

Customize Your Arsenal: Once you unlock a weapon or a piece of equipment, it remains yours unless you delete your save file. Upon selecting a level on the world map you can select what weapons or equipment you bring with you.

ETA: 2029

CREDITS:
Redshogunn - programming, art, level design, music
oura - art
PeashotPa - music (some)

FlareAnim0 - music

#action #adventure #indie #scifi #2d #other #shooter



teen
Cartoon Violence
Language

Happy holidays across the board. As we approach the new year, I'd like to apologize for the lack of updates as of late, but would like to reassure that there will be more updates next year. Whether that's in January or June is undetermined, but we'll see.

Sorry for the lack of posting or news in general, I hit another creative block and personal issues came up this month. For now, taking a hiatus until I can straighten my situation out and have time to dedicate towards the future of Ariathia.

holy crap just realized i probably should have a tutorial that isn't the first level

An update to Ariathia's development. Likely won't meet the intended August deadline for the demo. Also, a teaser at what is yet to come.

Hey everyone.

Progress for Ariathia may be going swimmingly, but we're still a LONG way from the finish line.

That being said, when early access does come out, should I just set Ariathia's price as "name your own price" until the full game releases?

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