A small base defence endless game, open to ideas and suggestion for how to improve it. #strategy #other
New Feature: Unit Unlock System- Advanced Units will require a subsidiary unit to unlock
- Once placed the units unlock permanently.
- Subsidiary unit will have a supporting feature
New Unit: Bunker Machine-Gun- Longer Range- 3 Firing Points- Larger HP- Costs 500$
New Enemy Unit: Grenadier- Longer Range- AOE Damage- Spawns after the first few waves
New Unit: Barbed Wire - Slows down enemies by 75%- Cost: 25$- Creates enemy killzones
New Tool Added: Demolition Tool- Ability to destroy existing buildingsNew Feature: Building Maintainence- Every ~15 seconds the building consume some of your funds in maintainance
Game will release in approx ~1 month.
Current Features include:- Placement System- Working units/enemies- Money system- Main menu