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My entry to #LD41
In basket boom, your objective is to platform your way to score a point!

To score, you must first grab the ball and then carry it to the basket. After that, the character must reach the flag to win.

Controls:
A&D: Move character
Space/W: Jump
LCtrl/F: Throw the ball

The game is incomplete. There are physics bugs and the window closes when you win. You can, however, modify the level by editing the map file at Assets/Levels if you wish to experiment with different layouts.

This Ludum Dare I challenged myself to make a game in SDL2 and, as expected, things didn't turn out that well. I had a lot of fun, however, revisiting SDL after so much time with Unity was surely a great experience!
#platformer



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