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Blade Ballad is an melee game that utilizes kinematic to give players precise control over their blade's movement, enabling attacks to unfold in a procedural manner. The focus of combat is on player skill, timing, and coordination, rather than on having superior stats.
It also introduces a straightforward construction system that employs triangular shapes rather than the typical voxel-based approach.
Useful playtest commands (open/close the console terminal with the "/" key)
fly ; allows flying
invcbl ; cannot be damaged
npc ; disable all NPCs, useful if you want to build without being attacked
spawn <n> ; spawn n amount of NPCs at where you are currently looking at
add_item <itemname> <n> ;add an item with a name in Pascal case with n amount, for example add_item MudWall 70. Refer to the list of items below that you can add:
SteelArmPlates
KettleHat
Bascinet
SteelPlateCuirass
SteelPlateTorso
Katana
Ninjato
Shortsword
Zweihander
MudFloor
StoneFloor
WoodFloor
MudWall
PlasterWall
StoneWall
WoodWall
WoodDoor
Mild Realistic Violence
Animated Bloodshed