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Still in development.



all-ages
Mild Cartoon Violence
Fantasy Violence

I'm back! Stayed away from game development for about 4 months, now I'm back and started working on the art for the game. Let me know what you think. Also, my friends told me that the character is running with only one leg, but I can't see that. Can you?

Most of the platformers I know have wall jumps, so I added that. And also added a wall run, that will propel you very high, allowing you to reach places that you can't reach with the wall jump.

Now it's time to do some art upgrades.

#platformer #devlog

Bonk! Hitting your head into a corner will now be corrected, it's just a little detail, but it has so much impact on game feel.
Saw this on a Maddy Thorson's twitter post and on a reddit post about platformers game feel.

#platformer #devlog

Climbing some tiles by simply walking onto it and walking over small gaps feels very good! Also, if you unintentioanlly fall of a cliff, you can go back if you are fast.

The line following the player is for debug purposes.

#platformer #devlog

Restarted the project, after re-implementing the state machine, added the coyote timer. The coyote timer is a timer used for you to be able to still jump a little time after leaving the ground.