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WIP beta
Space Shooter Complete
Finally a Space Shooting game! I'm sure no one has ever made anything like that before! As a matter of fact, I'm sure someone could be slick and call these games 'shoot-'em-ups' or 'shmups' for short! Yes, its a complete coincidence I published this genre defining game just as my MSU CAS 117 project 2 is almost due...
Includes features created by Professor Winn:
Free roam top down alien blasting action
A camera that can follow said top down alien blasting action
Beautiful pixel graphics
Functioning code
Music that doesn't sound horrible
Features added by me, Elias Christodoulos
5 concise, handcrafted levels
An endless mode to show off your high score
Levels with more in depth combat challenges
A series of levels to create a comprehensive, challenging, and enjoyable showcase of levels that build off each other to form a campaign, culminating in a boss fight against the hive mind of the horde
Retooled code for spawners that's used for portals that spew endless enemies after randomized intervals of time that's also used to make a certain large threat more of a...well, threat