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What do you think?

Games...alright, there are a LOT of bugs which are clearly noticeble, to renders stacking, bugs bunny floating,daffy duck not existing at all, porky also not existing in the office, how the office crumbles into 8 bit with both characters when its only supposed to be bugs bunny, meaning it was not cropped, hovering over the game shows the default clickteam application icon, also another thing , how lola has no sound cue for when she leaves the office with the lights turned off, so its kinda a matter of rng.

Looks like a pretty promising project, my only issue is year the game takes place ,as Six Flags New Orleans open on May 20th 2000 and closed in 2005. Other then that I look forward to seeing this fangame being brought back from the dead, wish you the best of luck on the development.

I'm feeling a bit looney.... might play my Forsaken Tunes....

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Wait, what does the creator of The Room Zero have to do with it?

Hey, does anybody know how to deal with the female rabbit from night 3?

Also, a note for the creator of the game, the death screens are randomized. If it's a bug, please fix it.


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The year is 2004. Some mysteries and rumours have being shared about the abandoned Six Flags New Orleans park. An investigator, called Jack Snyder, is hired to uncover the truth behind mysterious rumors surrounding an abandoned amusement park in New Orleans.

As he delves deeper into the investigation, Snyder quickly realize that the rumors are true, a malevolent creature lurks within the park's shadows, hungry for chaos and destruction.

You aren't alone, he was there the whole time, waiting for someone, and you came, you are the investigator Jack Snyder, you are there for one reason, you are the last one to cross the abandoned park, and it is far from abandoned, as the creature is there, more alive than you.


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Curse Six Flags: Revived is the reimagination of Marco's 2015 game, with our own takes on the story, new mechanics, and new content, as the game wasn't fully explained to it's fans and followers. Our aim with reimaiging Curse Six Flags is to finish one of Marco's Game and to bring Looney Tunes to the FNaF Fangame Universe.

This game is inspired obviously by FNaF, and by Five Nights at Treasure Island, since it has the same objective as Radiance's game, bring famous characters to horror-styled FNaF games, with their unique own design, story/lore, and mechanics.


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Fytc: Director, story writing, concept designing

Bluttawood: Programmming, minor misc

Toy Mario: Programmming, modelling, producer

Colton: Programmming

Delta: Modelling

JCThornton: Modelling

@Endodude2037 : modelling

Disamol: Rendering

@Sim_Naum : phone guy

Willow: misc things

MarcoGames: Creator of Curse Six Flags (2015)

Radiance: Creator of FNaTI (2020) and page style

Warner Bros.: Rights of Looney Tunes


#fnaf #fangame #horror #survival #pointnclick



mature
Cartoon Violence
Fantasy Violence
Intense Realistic Violence
Blood and Gore
Language

Does anyone know how to model rooms? This is for my ANOTHER game 👀👀👀

I will soon announce my new game, stay tuned soon.

PART 3: FINAL STUFF

1

PART 2: OLD CONTENT

ps: One day I'll be back to finish this game I promise

FROZEN READ:

one day I will come back to finish this game this game will not have any more updates until I find a way to make it better only the visuals of this game are good the mechanics and the story is terrible so I will reveal everything was made.

I came to the conclusion that this game and the definition of hellish development.

what is this??

good news now fnati donald is finish disamol you work in six flags He's just going to pause first!

Even if people don't have fun with this game, this is a project from 2 years ago and it's kind of incomplete, but don't worry, my real game is in development and everyone will find it interesting.

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oh no.