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What do you think?

While you did a good and faithful recreation of the Sonic.EXE CreepyPastas, it's nice to see you're doing something original.

Well, looks like the dev got to the first part of the gameplay before I could post this, but here it is anyways! It has been a LONG time since I've truly enjoyed a newer 2D horror game. This is on the TOP of the list next to The Crooked Man and Paranoiac. https://www.youtube.com/watch?v=4bj-cI82PIw&t=7s Dev, you're doing an amazing job and I cannot wait for more! <3

After playing Sonic.EXE and Sally.EXE for my channel. I'm excited to see what you have going on here. It looks fantastic!

Oh would you look at that. Have to follow this one.

Are we still getting this game in full release? I really hope so! Would love to play more of it!

SHROUDED | A survival-horror Role-Playing Game. Coming Soon


There's always been something odd about that Library, hasn't there?

You know about it: the public library in the sleepy little town of Greenhaven that once served as a grand landmark for the townspeople to be proud of. Though since the year 1978? That reality has faded away with time. Nowadays, the library is but a shadow of its former self; with most of its corridors and sections locked away from the prying eyes of the public. What could have instigated this proverbial 'closure'? Perhaps it has something to do with all of those mysterious disappearances you've heard so much about - twenty-seven individuals whom vanished without a trace many years ago, right here, in this cryptic library. Police investigations into the disappearances had spanned over the course of two decades - but... years later, the case has gone dark. That's why you've come to see Greenhaven Library for yourself: in fact, those very disappearances are the topic of your college assignment.

But where some say college work will kill you? It might be in a more literal manner than you may think.

Studying for a report about this case is you, Carmen - a young University student with an avid passion for local history. And what better place to conduct such research than at the Library in question? Of course, having a feisty little brother to keep in check whilst doing so isn't exactly your idea of a peaceful study.

But... that's too simple surely. Greenhaven Library? It holds all manner of sinister secrets behind closed doors. Secrets that should remain shrouded - if Carmen has any concern for her personal safety that is. Soon that college assignment becomes an afterthought; suddenly, your very life is on the line. How will you escape? How far will you go to shed light upon the forgotten crimes of the disappearances of '78? How will you survive?

  • Solve a myriad of puzzles hidden within the depths of a huge, cryptic Library as you fight to solve a mystery - and for your life.

  • Gather and utilize a variety of items to help you find your way through winding pathways, looming halls and dark corridors.

  • Find clues hidden within the many books of the Library to help you overcome a wealth of tricky situations.

  • Evade the ever-prominent threat of being chased by a mysterious, insane fiend. Hide, run, or set traps. Either way? Don't become a victim.

SHROUDED | Coming Soon

Credits:
Game Design, Programming, Story, Environment Tilesets, Level Design, Character Design
Adam Gavigan (MY5TCrimson)

Character Sprites
Aldana Loureyro

Soundtrack
Noah McKnight & Liam Wells

Character Artwork/Renders
Moua Yang, Alexis Gantzer & Tatum Foster

Voice Acting
Alexis Monteith
Edwyn Tiong
Liam Wells

Social Media Coordinator
Victor McKnight

#horror #rpg #survival #shrouded #scary #mystery #crimson



mature
Intense Fantasy Violence
Intense Realistic Violence
Blood and Gore
Mild Language
Comical Shenanigans

Shrouded | Miscellany

Sorry for the lack of recent updates, folks. Been mostly working on backend systems for the game - not much visually to show. One thing being the inventory system. It needed overhauling.

Trust me, the whole game is a *lot* more optimized now though!

1

Ooof! That poll was SO close.

Care to elaborate on your thoughts/opinions regarding your preferred approach below?

Bit of a UI overhaul (see below). Was never a fan of the original, figure it needed a bit of streamlining.

Quick one, folks! Have an idea, but feeling out some opinions.

Currently prototyping an upgrade system of sorts, where the player can use their gathered 'essence' to unlock various perks.

Which approach do you feel works best in a survival-horror game?

  44 votes Voting finished