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Most games are designed to be an enjoyable experience with some challenge injected into the gameplay.
This game was built with one goal in mind: Make the player give up.
You are a fragile capsule that will fracture at the slightest touch. You must traverse the trap-filled facility that you are contained within, and if you're skilled--or persistent--enough... you may just escape.
​IN THE PROOF OF CONCEPT VERSION, GAMEPLAY HAS CONTROLLER SUPPORT BUT MENUS DO NOT.
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