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What do you think?

Greetings, I read that you needed testers for the game Celmoornia, I downloaded and tested it, which I commented below in only as TESTER and not as a critic, having said that the following points were what I saw:

the speed of the character's rotation when running is equal to that of turning when walking, that is, if he runs, he must have the same speed when he turns.

the gui of the inventory box and the life bar is affected by ambient light.

in certain parts if the character is running and the character jumps appears in the air already falling.

activate the backward arrow key.

The colider of certain columns does not affect the character.

at certain points you can not pass between 2 buildings.

activate the ESC key to be able to exit the demo (if you execute it on the full screen).

If I find other details I will let you know.

Any other details I am willing to help.

Thank you.
Greetings.

Thanks for following me.

nice you did a very good job
but when I beat the dragon I don't know what I'm suppose to do

Please tell us down below what you think we should add!

Free

Celmoornia: A fun RPG game!

Version: 0.7.0about 6 years ago

Game Soundtrack

2 songs

#3d #firstperson #thirdperson #RPG #rpg #action #adventure #strategy

Welcome to Celmoornia!

Celmoornia is a work-in-progress RPG game made in unity and c#!
Celmoornia is slowly being taken over by an evil scientist and you must save it from destruction!

We also have a page in itch: chillitech.itch.io/celmoornia

Please follow this game, so that you get notified whenever there is a new version of the game.

Here is a bit more detail on the backstory of the game:
The story is set in Medieval times.
Johnny lived in a castle. He was born there and was the next in line to the throne. Then, when the king got too old to reign, and Johnny was supposed the be the king, he refused to be king himself as it was too much responsibility.
Because of that, he was put into exile. The king carried on being king after that but then turned evil.
When he turned evil, he ordered a scientist to make Johnny collect some potions. You are Johnny

Controls

  • Action | Key


  • Walk Forward | Shift + W

  • Run Forward | W

  • Turn Left | A

  • Turn backwards | S

  • Turn Right | D

  • Zoom in | Mouse Scroll Wheel

  • Change camera pos | P/ Alt

  • Attack | Collide

  • Inventory | Click the button

  • Pause | Esc

Install instructions:

Right-Click on the .zip file it downloads, then click 'Extract'

Wait for it to load, then Double-click on the Celmoornia.exe file you will see. It will come up with a few options, like window size. Remember to tick 'Windowed', lower the quality to make it run faster, then click 'Play'.

Credits:

Music: Kim Lightyear - Main Song, Eliot Corley - Menu Song
Images: Écrivain - Menu background image.



all-ages

This week, we have just been making the story longer, etc.

In version 0.3.0, we will have AMAZING dungeons, and more medieval houses!

Today, we have been adding some more features to lengthen the story!

Please follow this game so that you'll get notified whenever we upload -- Usually every week or so!

Today, just a quick update:

We expect the game to be out in about a month or so!
Please give us suggestions of what to add in the comments!

Does anybody have any ideas for what to add in the next versions of the game?

Please tell us in the comments!

Version 0.2.0 is out!!! Here are some new features:

Celmoornia Storyline:

To find out what the story will be like in the next version, please read the article.

Please tell us what you think of it in the comments!

Today was just bug fixes -- getting ready for the release of version 0.2.0 -- a very big update, expected to be released tommorow!!

Inventory, villages, better storylines -- It's all being added in the next version of the game!

Are you ready for the game? Because next week it will undergo lots of new features!
Especially ANIMALS! Giraffes, Gazelle, horses, etc!

We also might change the music!

Get ready for next week because... the story will get lengthened!

There will be more details on the subject nearer the time.