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What do you think?

Heya! Somario here. I would like to know what is the button to press in order to show the jump sign and the sd button

YO DUDE

It has been a whole year since you started making this, congratulations.

Thank you so much for still continuing this project that looks promising.

currently playing through this (i havent finished any routes yet) but this is SO COOL!!!!! its bringing out almost all the potiental the original game had and i LOVE IT!!! playing through this game is such a fun experience. i cant even express how happy this game makes me feel through text. KEEP UP THE GREAT WORK!!!!!

interesting

how do you play the song of healing?

You may require the RPG Maker VX Ace RTP to play this game

The game where it all started. The beginning of the Creepypasta Land Series, now reimagined!

In a town of nothing where the situations proves to be different than calm and peaceful it is your objective to uncover the dark secrets of this town.

Your goal is to face your fears with friends you find along the way.

For this reimagination new systems are being introduced:

Choices and Consequences:

Your choices matter here. Either everyone of you may survive until daylight or you will die in the attempt. Choose wisely. Some decisions may prove to be unimportant at the time but may prove benefits or obstacles at a later time.

Sanity System:

When being confronted by the creepypasta demons, your sanity may suffer because of it. Your goal is to keep yourself sane as best as possible to avoid an outcome worse than death.

The truth lies within your mind, you only need to have the courage to face your fears!

Relationship-System:

Decisions you make will be judged by those walking with you. Your partners will remember the choices you did and act differently as a result. If you stay nice, they will do the same. Grow as the ultimate team to fend off the demons or be split apart as enemies.

Skill Check:

Survival isn't easy. This is where you have to prove your determination and skill.

In certain moments your rapid thinking is needed. Failure to succeed may lower your chances of survival or even harm someone fatally.

If someone dies...the story goes on:

If by any means someone in your playthrough dies, the story will continue without them. This may make it harder or not...depending on which path you decide to follow. Do your best to keep everyone alive!

Multiple Endings:

Your results of your defense against the darkness along with the morality of your group decide, what future lies at the end. Will you suceed in ripping out the roots of all evil...or will your attempts end in death or even worse?

Collectibles and Secrets:

With deeper investigation you can find things for your entertainment or even aid in survival. Check your surroundings carefully.

---

This game may not be developed full-time. The reason being that I don't want to do the same mistake like I did with Creepypasta Land 2 SCP Force. This game will continue using the original assets of the original game without adding any new if possible. I only implement new systems into this game to make the game more fun and offer a range of replayability.

Credits go to Lucas Boato for the original game. I make no profit from making this fangame. All content used in this game belong to their rightful owners except my event programming through RPG Maker VX Ace.

Please do not use this game's assets for your own without requesting permission for it first. This also counts for making modifications or spin-offs of this game which are using this game's assets. If these are not permitted by me, they will be reported.

Much thanks to testers @Yawk and @AlthaDiamond922 for testing out the full game before it's release, making sure that many bugs were eradicated. Thank you so much for your support.

#fangame #cl1 #creepypastaland #horror #adventure #survival #luigikidcreepypastachallenge #action #rpg



mature
Mild Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Mild Language

It's finally time...to release another demo close to the endgame scenario.

This demo can be played until the end of the boss rush in the abandoned house.

Several changes have been made. Read below to find out:

Loading...

Here's a quick teaser. I finally found a way for the protagonist's section of "The Abandoned House".

Once I finish this segment and polish some stuff, I'll release a new demo before I put my full focus on the rest of the endgame scenario.

Status Update

I am sorry for leaving you in the dark yet again...

I am now in the phase of developing the end-game scenario.

It was hard to come up with ideas but I have found what I needed.

I should be able to finish this soon...

Status Update

I will skip developing the complicated part for now and will focus on finishing the storyline parts I am able to finish with the ideas I currently have.

Sorry for leaving you all in the dark for so long...My schedule is pretty busy.

I made some good progress on the Abandoned-House Section.

I'll publish a new teaser soon.

1

I'll give you a quick status update.

I am continuing to work on the game, but the development time will be slower than you may expect.

Since I'm a trainee and work in a real office, my working hours prevent me from having enough freetime.

I have priority.

I must admit that...I didn't really spent any time in working on the game at all.

Firstly I'm stuck and second I lack the necessary motivation.

I kinda can't say exactly myself what effect this'll have on the development.

I'm sorry, everyone...

In case you're wondering about the game's state...

I am currently brainstorming hard about ideas for the abandoned house. I want to make it a bit more fun than in the original but I lack any good ideas to use.

Two options:

  3 votes Voting finished

I recovered from my break and I will continue developing the game now.

I will still consider taking things easy because I don't think I need to rush things, do I?

Thanks for the support you gave me to this point.

I will pause development for a while. I can't say when I'll continue but I need some time to gather myself.

Due to a recent event parts of my motivation have been taken from me. It may take time to heal those injuries...

I'm sorry...