
Comments (1)
the tutorial was a ton of fun. I could easily see switching between guard and rush mode in intense firefights. if the levels are as good as the tutorial it should be a good game.
Free
Claws of Steel
Real time tactics macromanagement focused prototype. Kind of like MoW with the concept, kind of like the old C&Cs in the terms of simplicity, but not really both.
very very crude. almost everything here's a placeholder, but i plan to add some actual assets soon.
Warning, really loud. I built the pre-prototype with really crappy headphones, make sure to lower your volume if you decide to try it out.
Nothing has been posted to this project page yet. Check back later!


