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What do you think?

the tutorial was a ton of fun. I could easily see switching between guard and rush mode in intense firefights. if the levels are as good as the tutorial it should be a good game.

Free

Claws of Steel

Version: 1.0.03 days ago

Real time tactics macromanagement focused prototype. Kind of like MoW with the concept, kind of like the old C&Cs in the terms of simplicity, but not really both. 

very very crude. almost everything here's a placeholder, but i plan to add some actual assets soon.

Warning, really loud. I built the pre-prototype with really crappy headphones,  make sure to lower your volume if you decide to try it out.

#strategy



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