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What do you think?
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Happy Birthday, MrGameandWatchFan!

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I love this fangame, I hope it goes well for you and I leave a fanart

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

Looks really cool! We need more Mario RPG fan-games, there isn't a lot of people doing then now.

Free

Mario and Luigi: Superstar Simulator

Version: 0.5.62 months ago

This fangame is a mix of many of the Mario RPGs, including games that aren't even part of the genre! It also includes a wide variety of characters with original movesets that aren't in any RPG such as Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



teen
Cartoon Violence
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Chara's heart moves significantly faster than other opponents, making it hard to deal damage. She can also slash up to three times

Done coding for today. Eggman's battle is now 100% complete! He has a total of 5 attacks, with the 5th attack being exclusive to phase 2. The transition to phase 2 has a cutscene and Sonic's win animation sprites were a bi&*% to do, but it was worth it

Done coding for today. I'm working on Eggman's last attack. The person who made the release trailer (which is also the F3 trailer) is going to work on the Sonic update one too! I can't wait to see how it looks. Once that's done, the update will release!

To those who came from Kaze's F3, welcome! The new update which includes new battles and Sonic is coming soon! The update will improve most things from the demo, so any criticism you have is most likely fixed. Enjoy!

Done coding for today. All of Paper Mario's attacks are done and other than the idea I just came up with for an Eggman attack, his battle is practically 100% complete (It took forever)!

Paper Mario has two menus for attacks, having a total of four attacks. Pressing left or right will access the special menu with the more powerful versions of the original attacks. Koopatrol won't be affected by the pound move

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In this video, Wario fights a massively improved version of Popple, where his item throw has been nerfed and he now has a third attack

Done coding for today. The Eggman battle is just about done, I fixed a few bugs, and I plan to further improve Sonic's homing attack by giving it damage adjustments and more sprites and effects

Life really wants me to procrastinate on this game. I'll be taking a break until Monday for the 4th of July. You can still comment and request stuff using the form link a few posts down. Here are some screenshots on what to expect in the Sonic update

Done coding for today (I know it's 3 am). Eggman's phase 2 cutscene and Metal Sonic attack are done. Metal will be used in both phases