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What do you think?
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Happy Birthday, MrGameandWatchFan!

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I love this fangame, I hope it goes well for you and I leave a fanart

I Would Like If You Added A System Where If You Hit A Enemy It Shows How Much Damage You Delt Or Maybe You Can Make It Show The Heath Entirely Of The Enemy But Its Just A Suggestion! Ay Also Mr Game And Watch As A Character To Play As Lol. Edit: I Have Found A Gltch With Luigi's Jump When I Peform The Good Jump Where You Hit It Correctly For Some Reason I Get Soft Locked And Have To Reset The Fight It Seems To Happen 100% Of The Time At Least If You Perfom The Action Correctly The Werid Thing Is Im Pretty Sure This Only Happens with Luigi I Maybe Wrong Tho.

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

Free

Mario and Luigi: Superstar Simulator

Version: 0.5.04 months ago

This fangame is a mix of many of the Mario RPGs, including games that aren't even part of the genre! It also includes a wide variety of characters with original movesets that aren't in any RPG such as Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



teen
Cartoon Violence
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Shadow Mario is now complete! That was the most work I've done in two days. Read the article for his full moveset details

My brain told me it was a good idea to grind Shadow Mario's battle a lot. By the time I show him, his battle will be completely done, having 4 moves with 3 of the moves being able to hurt Mario (The screenshot was just me playing with the editor lol)

Done coding for today. Shadow Mario's third move was the longest and most complicated attack I've ever made. It has different phases and an optional counter attack. I decided to grind and completely finish it, which took lots of hours. I'll show it soon

Done coding for now. These Strollin' Stus really want to be OP, but I won't let them. I'll keep tweaking and tweaking until they can be dodged fairly

Shadow Mario is really fun to fight as he is now even if 2 out of his current three moves can actually hurt Mario. Once I'm finished with his third move, should I record some footage of Shadow Mario's current state?

  17 votes Voting finished

If you played any of the minigames, you know that they are unfinished. Those minigames are just me having fun with coding. They will be completed eventually

We're almost at 300 followers! I would've had something planned like with the addition of Paper Mario at 100 but you know how the work flow is. Slow

Done coding for today. Strollin' Stu took a lot longer to implement than I thought, hours of coding out of my comfort zone. The attack itself isn't even 50% done. It's gonna have some sick mechanics

THE RETURN OF STROLLIN' STU... As an attack for Shadow Mario. My plan is that Shadow Mario will spawn one that runs around you for awhile. If you stomp on him, a bigger one is spawned that deals more damage. Rinse and repeat

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Done coding for now. Shadow Mario's new attack has him turn into a blue paint orb like he does in Sunshine and float in the air for awhile before slamming his paintbrush down, causing two shockwaves to glide across the screen from his sides (WIP)