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What do you think?
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Happy Birthday, MrGameandWatchFan!

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I love this fangame, I hope it goes well for you and I leave a fanart

I Would Like If You Added A System Where If You Hit A Enemy It Shows How Much Damage You Delt Or Maybe You Can Make It Show The Heath Entirely Of The Enemy But Its Just A Suggestion! Ay Also Mr Game And Watch As A Character To Play As Lol. Edit: I Have Found A Gltch With Luigi's Jump When I Peform The Good Jump Where You Hit It Correctly For Some Reason I Get Soft Locked And Have To Reset The Fight It Seems To Happen 100% Of The Time At Least If You Perfom The Action Correctly The Werid Thing Is Im Pretty Sure This Only Happens with Luigi I Maybe Wrong Tho.

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

This fangame will be a mix of many of the Mario rpgs, including games that aren't even rpgs! It will also include a wide variety of characters with original movesets that aren't in any rpg, like Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



all-ages
Cartoon Violence

Next update after 4.0 I will most likely tone it down with the choice of enemies. I've always been picking mechanic heavy major boss/rival battles

Didn't see that coming, did ya? I spent a lot of time making Vader, finding sound and voice clips, editing sprites, and making the attacks difficult. I had to rush a bit which is why Vader only has 3 attacks and 1 mechanic, but I like how it came out

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Merry Christmas!! I hope you enjoy this surprise battle that broke the boundaries of the game, opening up tons more possibilities! I made this battle for my brother as his gift. Fortunately, he really enjoyed it. He didn't beat it, but he had fun

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To prepare himself for his greatest foe yet, Wario has gained 2 new dodge options. Pressing Z in the air will put Wario in his stomp pose and he'll bounce higher than his jump height upon landing. He can also do a mini shoulder bash as a physical counter

I decided that a new enemy for Waluigi right after an existing one of his got revamped would be boring, so I'll hold off on Dry Bowser for at most one battle. Any guess as to what the Christmas special enemy is will be wrong, I promise you that

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If you didn't notice in Fire Mario's trailer, his version of the galaxy spin can destroy the Octogoombas' fire rocks! That means he's super useful to use in that battle

I didn't expect the newest showcase video to get so much attention (especially on youtube, wowie). I'll show off more gameplay as I make it

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The revamped battle against Goomboss is finally complete! He starts off by sending his army to face Waluigi. If his HP is low enough, he'll get angry and gain 2 more attacks. Not to mention Waluigi's resprite is shown here. Enjoy!

Done coding for now. I noticed that I'm doing a lot more improvements and extra content than working on new battles which is the main game. Not the best thing to do but you can never have too much replayability and little details

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If anyone had any problems with 2 Goombas spawning at once during Goomboss' army attack, well, other than the battle and Waluigi as a whole being entirely different, that issue has been fixed