Comments (2)
this is fantastic bro
It was a little fishy at first, but it grew on me. Sorry, I just had to say that even though it is lame, he he. Starting off with the graphics. Deep Blue Home's graphics are pretty good in my opinion. My only complaint is the background which seems low in quality compared to everything else which is detailed very nicely. This game was developed in 48 hours for Ludum Dare 29 so I'm not going to be harsh about that. The colors fit with everything anyway at least. The gameplay was just fine for me. The game ran smooth, the controls were fine, and the abilities made the game more fun and interesting to play. The levels were designed pretty well too with the timing obstacles, hazardous material, small puzzles. I can't judge the sound because I played it with the volume on 0 (for a good reason). Overall, this was a really good game for 48 hours of worth of development. Nice job, Epihaumut aka Jool64. :D
Warning: It has come to my attention that you can occasionally get out of bounds. If that does happen please press the [D] key to die and respawn. Sorry for the inconvenience. Blame my crappy programming / the 48 hour time limit. ;)
Swim your way through caves, avoiding traps and solving execution based puzzles!
Press [f] to go full-screen. (Very slow on old computers)
Press [m] to mute the sound. (Sounds currently playing will keep on doing so.)
This game was made in 48 hours for Ludum Dare 29. If you have any problems loading, try refreshing the page. It may take up to 30 seconds to load on an older computer or with a slower connection. For the best performance close all other tabs and use Chrome or Firefox.
#adventure