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Comments (5)

What do you think?

Just like @Spongebobguy2 said.
Nice and simple to understand gamplay
The simple 3d graphics remind me to when everyone used to be new at making fnaf fangames back when fnaf1 and 2 came out.
Though some polishing could be done to overall give the game a better gamefeel.
Overall, 8.5/10 :3

This game is pretty good for a fan game made in Scratch! It has actual visual effects, clearly scary audio, and so much more! I honestly recommend this game to any person who loves horror or jumpscares!

col geam

pretty peak

Nice and simple to understand gameplay

good visuals

overall good demo

Free

Diner of Machinations DEMO

Version: 0.3.07 months ago
only night 1 (and night 1 OVERCLOCK mode) with Cameron, Winslow, and Hector. Definitive Turbowarp version of this game as future updates will be remade in another program such as Clickteam or Gdevelop.

A FNAF fangame that attempts to replicate the classic FNAF art style and gameplay loop where every night you face a new office and a new gaggle of foes... eventually.

Night 1 is 100% completely implemented unless anyone can point out any bugs I missed.

Night 2 will involve a projector, a polaroid camera, and a conference room...

stemmed from a week-long project i began developing the Friday before i published the 0.1 demo to see if i could make a decent quality FNAF fangame.

soundtrack: https://youtube.com/playlist?list=PLTVzWNDRjLNvFntC4V6mjxxN1-EEJfTfp&si=aLHOrKSQG8WM-XMh

#fnaf #fangame #pointnclick #retro #turbowarp



all-ages
Cartoon Violence
Fantasy Violence
Language
Comical Shenanigans

Happy 1 Year Anniversary for Diner of Machinations!

( And Happy Thanksgiving! )

You know the drill.

Concept art for night select redesign

lowkey I might rewrite the whole thing in HTML so that I can add all of the other nights without turbowarp quadrupling the size of all of my renders and making it impossible to load on mobile

whoops i forgoy