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Comments (4)

What do you think?

Just like @Spongebobguy2 said.
Nice and simple to understand gamplay
The simple 3d graphics remind me to when everyone used to be new at making fnaf fangames back when fnaf1 and 2 came out.
Though some polishing could be done to overall give the game a better gamefeel.
Overall, 8.5/10 :3

col geam

pretty peak

Nice and simple to understand gameplay

good visuals

overall good demo

Free

Diner of Machinations DEMO

Version: 0.3.03 days ago
only night 1 with Cameron and Winslow. added Extras, Music toggle, Reworked UI, and fixed visual bugs.

A FNAF fangame that attempts to replicate the classic FNAF art style and gameplay loop where every night you face a new office and a new gaggle of foes... eventually.

Night 1 is 100% completely implemented unless anyone can point out any bugs I missed.

Night 2 will involve a projector, a polaroid camera, and a conference room...

stemmed from a week-long project i began developing the Friday before i published the 0.1 demo to see if i could make a decent quality FNAF fangame.

#fnaf #fangame #pointnclick #retro #turbowarp



all-ages
Cartoon Violence
Fantasy Violence
Language
Comical Shenanigans

been trying to avoid posting concept and early process stuff here but like 3 people care about this game anyway so heres some night 2 concepts i came up with last week

twin is NOT part of the game

regained a bit of motivation. dont be surprised if i update the game this summer, which is a few months away.

guys i think im gonna make each night a new office with new enemies instead of it all being the night one office

taking a break from this project for a while, i really just made it to play around with turbowarp and made early decisions with the intent of only the two enemies. i also wanna try other things in turbowarp too but i might come back to this eventually.

* QJ $#QO

none of yall are gonna decrypt my stupid teasers anyway so heres some actual content

@Q%DY*HTlll

%Y# JQDY*HQ%*(H

A New Challenger Has Appeared!