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What do you think?

this game was always making me feel on edge like there was some big jumpscare building up, even though there wasn't, it kinda made the game even better! :D good job on creating this!

https://www.youtube.com/watch?v=HUCNhlL2JCc

Excellent stuff as always. Really enjoy your projects, effective tension building in them all and this was no different. Nice job.

¡Buen Juego!, me gusta, siga así 😀

https://youtu.be/tcZ5sfz1zJ0

Wieder ein sehr schönes Game von dir, welches den Horror im Kopf entstehen lässt :) Danke
https://www.youtube.com/watch?v=Q1GojteS3c4

This was just fantastic, despite my poor first impressions which were because of a glitch, this game shook me hard. The sound design is what really sells it all, the visuals are all they needs to be and the fisheye paired with distortion leads one to be unsettled from the beginning. But the gradual increase in the ambient rumble along with Anna's gradually more erratic texts and the minor sounds all about the game makes for a truly terrifying experience. Well done!
https://www.youtube.com/watch?v=WICkBu_h0a0

Disconnected is a short surreal experimental horror game.
You decide to hang out with a friend. But something is not right and you find yourself alone in the staircase.

Controls:
W, A, S, D, Shift to move around
Left mouse button to interact
N and M to adjust the mouse sensitivity

Seizure warning: Flashing lights!

This horror game was made in 48 hours for the Asylum Jam 2017.

I wrote a little text about Disconnected and the game’s ending. Please only read this, if you really want to know, what my own intentions were. I do value your explanations and experiences more than my own, because that’s where the magic happens. SPOILER ALERT!
https://chrstphfr.tumblr.com/post/167341567255/disconnected-and-what-it-all-means

If you like my work and want to support me, you can buy me a coffee :)
https://ko-fi.com/chrstphfr

#asylumjam2017 #horror #surreal #experimental #gamejam #altgame
#adventure



teen

1.0.1 fixes

I’ve added a seizure warning and made the doors to the basement cabins more visible.

disconnected screenshot 4

disconnected wip screenshot 3

disconnected wip screenshot 2

"hey, I'm here :-)"