views
176
likes
2

Comments

What do you think?
No comments yet.

Blusta Kong:

Bluster Kong has his own video game now! It is a game about the entire DKC TV show cast battling it out for the Leo Luster formula.

This is a fighting game that builds off of Playstation All-Stars Battle Royale foundation. It adds a rage system, which is basically if you miss any super three times, you automatically get a screen clearing super. So will you spam level 1s(which leaves you vulnerable) to build rage, or use supers normally? Grabs also can't remove actual super, but only AP orbs. So if you have a level 1, you'll never lose it unless used maunally.

-->For all Freefork devlogs, completely stable builds will be the time Freefork backs away from the project to work on others. However, he usually returns when enough interest is in the project. <--

Completely Stable Build will include:

*All DKC's TV cast of characters:
{
Donkey Kong, who uses his punches and singing voice to battle
Diddy Kong, who turns invisible and uses many items found in the show as a method of attack.
Cranky Kong, A slow moving Zoner who uses technology and robots to zone fighters out.
Candy Kong, who is just very fast...
Dixie Kong, who places lobsters and crabs on the ground. If the opponents steps on, attacks, or does whatever that triggers that particular pet, Dixie's anger will increase. This increase the effectiveness of her attacks.
Eddie the mean old Yeti, who gets happier the more he uses his club and more cranky if he uses other attacks. The cranker he is, the more super he gains. His most resourceful/useful attacks use his club, though...
Funky Kong, who flys around with miniture planes and does better attacks in the air.
Bluster Kong, who zones players out with his barrels. Breaking the barrels, however, drop AP orbs... so using barrels too far from an opponent is a bad idea.
Leo Luster, a diverse fighter who has many tools and attacks with invincible startup. However, drops AP orbs when hit.
Inky Dinka, A large fighter golem that uses arrows, smashes, and earthquakes in his moveset. He has super armor on attacks. He also has an attack called "Inka Dinka Do" in which he can teleport to his position to "fix his mistake because he is the all knowing".

King K Rool, who summons Krumplings. He can't attack alone though and krumplings take a while to come out. But when they do, they overstay the opponent's welcome by having lots of health and damage output. Krumplings with claptrap guns is his assist.
Krusha, who is a muscular, fast combatant. However, every 10 attacks he'll forget his moveset. Then he'll take a second to think about it when you make an input.
General Klump, a character with a mini super bar that builds up as he takes damage. He can use miniture level 1,2, and 3s to get lots of AP orbs from opponents. These miniture supers can also remove opponent's super, too! His brother(Survy) "I gotta eat" Claptrap, and other 2 pirates are his assists.
Kong Fu, a melee based fighter with lots of grabbles. He can also use tornados, white sharks, and avalanches. However, those moves can only be used once and he needs to use rage or get killed to reuse them.

}

Ambitions met build will include:
Extra characters:
{
Monkey Kong, really just Mario. That is it. Don't get it? Watch episode 40 and hopefully you'll understand.
Metal Head, A robot(that is used in Cranky's assist) that fights using a mixture of attacks characters in the base roster used.
Doctor Donkey, rally just Donkey kong dressed as a doctor who moveset is entirely based off of the episode in which Cranky Kong pranks everyone. A defensive character who depends on counters and slow attacks with high priority for gaining super.
Diddy Kongos, Diddy Kong dressed up in that weird suit he wears while drumming. He is a annoying character who uses teleportation and "advices" in his moveset.
Eddie the garden angel, uses wind and blowing as a method of attack. Attacks don't make him flinch.
Candy Clone, clone of Candy Kong but does more damage, has a few new moves, but has slower speed.
Kratos, 'cause I main Kratos, boy.

}

Arcade mode with endings. Endings are just a song your character sung in with text detailing what said character did with the formula.
#action



all-ages
Cartoon Violence
Fantasy Violence
Realistic Violence
Crass Humor
Nothing has been posted to this project page yet. Check back later!