Comments (5)
bahhah this took me so long to get to the end
we need scissors as a boss weapon lolz ;-)
I quite liked this game. Of course it's very short being just a gamejam thing, but I think it would be really cool (unless you already have plans for something else) if you made this into something bigger.
It was a lot of fun and I think if you added music (definitely needed, felt a bit off putting without it) and more sound effects and fixed some textures (like the shotgun texture I can clearly see the border around it), and maybe turned this into a Doom/Quake like game, I think it would be pretty fucking awesome!
This is a cool idea
very cool and funny :DD
Good promotion and good luck)
https://youtu.be/l9gBdwt35x4
Hey, your game sounds awesome! I’d recommend doing the following to turn it into a bigger success on Game Jolt!
1. Post about your game, news and updates in as many communities as it makes sense! Communities like Game Dev or Arts n Crafts will get your posts in front of thousands of users! Find more communities here: https://gamejolt.com/communities.
2. Write a bio on your profile. A complete profile always looks more legitimate in the eyes of the community. This is a great place to add in your website or other social channels.
3. Post and update your followers frequently to stay on their radar!Â
Take the role of a prototype battle robot in this first-person shooter and shoot down waves of enemy robots. Fight paper robots with paper guns, in a paper simulation. Maximum paper!
Each time you defeat a batch of enemies you get the chance to spend earned bounty money on upgrades in the shop. Waves get progressively harder and more challenging. There's a total of 11 waves with last one being the boss battle. Every death is permanent and no upgrades carry on.
TIP: Melee punches usually kill in one strike and regain some ammo based on what weapon you're currently using, they however cost stamina.
NOTES
Game Duration: ~15 minutes
Please note that this game has been made in 48h and so bugs can occur, as well as there's not that much content yet.
Note2: ESC goes back to the main menu without saving your game! There's no way to pause the game right now, sorry about that.
CREDITS
FancySnacks (me) - coding, materials, textures
The game has been made using Unreal Engine 4
CONTROLS
Movement - W A S D
Fire Weapon - Left Mouse Button
Melee - E
Jump - Space Bar
Crouch - Left CTRL
Switch Weapons - 1-2