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Comments (6)

What do you think?

It's a pretty fun prototype. I'd like to see it head in the direction of Michael Brough's game "868-Hack", where there are moving enemies every time you make a move. Maybe with some obstructions, to make it more tactical. Adding in more of an exploration element and inventory, will make this game hard to put down.

Bug: I have now 2 times (different games) ended up only being able to move to the right, and when I get to the far right I can't move any more an have to reload the game.
Just wanted you to know.

Ok, this is by far the best game you have made. Normally I don't like games like this one but I found myself playing for 15 min now :)
Very nice...

For my 34th entry towards my #90daydev challenge and round two of my #30daydev I present Dungeon Tactics (Revisited)

Are you ready for some Faster-Paced Dungeon Crawling?

All feedback greatly received as it will help me to develop future versions.
#rpg



all-ages
Mild Cartoon Violence

Check out my new game ARGH-P-G!

[ http://gamejolt.com/games/rpg/argh-p-g/44733/ ]http://gamejolt.com/games/rpg/argh-p-g/44733/

Check out ARGH-P-G, a completely new re-hashed version of my old Dungeon Tactics game I made in 5 days for #30daydev.

Dungeon Tactics Now v2b

Dungeon Tactics Updated to v2!

Dungeon Tactics - Fixed Difficulty, Movement Controls + 2 More Monsters ;)

Dungeon Tactics (Revisited) - Feedback / Bug Reports