
Comments (4)
Looks good, though the controls seem clunky and it's a shame I couldn't play with a Gamepad. It also feels weird to play as the CPU as the dog just kept spamming him doing the splits and I couldn't do anything to recover really.
The graphics look great and the characters are really unique and interesting. I hope this get's expanded upon in the future despite how it is now with almost an entire year since the release.
Hey! Been a long time since I've talked to you, and I see you've come pretty far. I was wondering I could potentially interview you for a school project. - Mike
Edge Adversaries Pre-Alpha Demo
Edge Adversaries is a hand painted, arcade styled platformer fighting game with an easy to pick up, but difficult to master arrangement of game mechanics that are original, but also reminiscent of an expansive variety of fighting franchises.
The demo includes 2 characters and only a single stage. This is a very early look at the game, but if you enjoy the game so far, please be sure to spread the word and hopefully check out our future Kickstarter campaign!
[Any and all feedback is appreciated.]
Enjoy!
Requirements:
(This game was made in Microsoft XNA 4.0, and requires the XNA redistributable to run. It is included in the ZIP file outside of the game folder for now.)
Windows XP, Windows Vista, Windows 7 or later
DirectX 9.0c or later
800×600 or greater screen resolution with 16-bit or 32-bit colors
#action