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It all begins on Elysia, home to beings known as Shadewalkers. During 2E459 (2nd era, 459th year), the magi brought forth a prophecy which foretold the downfall of the empire to one man who would possess incredible power beyond what the empire had ever seen.

Thus began the witch hunts…

The empire was ruthless in its search. Village after village burned, leaving burnt-out ruins across the continent. Eventually, the main crusade itself ended but the empire continued to pull those it suspected threatened its power and put their respective homesteads to the torch (although at quite a decreased rate from when the practice began). Watchers, those who could detect and measure the strength of another’s power, were soon let loose upon the land. Furthermore, special Academies were built in various towns to keep a tighter leash on the population.

With all the things the empire did to prevent its downfall, it only caused its life to grow steadily shorter.

Fall of Darkness takes place during the 362nd year of the 3rd era. The empire had 'tried' and executed many men and razed many towns over the last 900 years. You take the role of the last of the Malachi legacy (which, of course, you name yourself), one who just may have what it takes to do what must be done. Will you save the land, or will you succumb to your more sinister desires?
#rpg



teen
Cartoon Violence
Fantasy Violence
Alcohol Reference
Drug Reference
Suggestive Themes
Language
Comical Shenanigans

We are Androids and some other stuff