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COMPLETION PERCENTAGE: 33%
FOLLOW THE GAME TO KEEP UP WITH THE CONSTANT UPDATES!



Surprise, surprise, you woke up... in the middle of the road, in the middle of nowhere, in the middle of... nothingness... The silence, how uncomforting... the world that was once dwelled by humans is now... quiet... noiseless... How terrific things would be if you heard... distant screamings from afar... They have taken over our world, they're destroying us humans and they won't stop. If they know you're still out there, thriving... you better watch your back... Be quick, be slick, find tricks to survive, build yourself a nice, secured shelter, stay alive until the end. You're a human after all, you can build, they cannot...

FNAW ORIGINS STYLE GAMEPLAY:
Taking the 2D free-roam style of Five Nights at Wario's ORIGINS to its fullest potential. Wouldn't things be more interesting if you had to run, to hide, to outwit them instead of sitting idly in a room waiting for them to come to you just so you could fight them back?
BUILD TO SURVIVE GAMEPLAY:
Day and night cycles, how fun. Time's important, use them to gather resources to make things more... manageable for you. After all, you won't know when they'll come...
UNSETTLING ATMOSPHERE:
It's just you and them... Familiarize yourself to the environment so that you could have a slimmer of chance of cutting them off... Be agile, as the environment will be... randomized...
CONSTANT UPDATES:
This game updates FREQUENTLY, adding more things to the game even if the state of the game is already 100%, not only that, things will also change to jumble up the gameplay that'll only last for a few months. Before you know it, May has an entirely different set of gameplay compared to June, insisting players to revisit the game to be in time for the limited update until it's gone, getting replaced by a different update. NO OTHER FNAW FANGAME HAS EVER DONE THIS. (I think...)

DEVELOPER COMMENTARY:
I am intrigued of FNaF Fan-Games that break the boundaries of your average FNaF formula and taking things to the extreme, FNaW and its fangames are very, very successful in that. I want to go bigger, so big to the point that it stomps all over my other FNaW Fan-Games and from that, this idea was born and all it takes to get this game out is my persistence. All in all, my most ambitious work yet.
CREDITS:
Five Nights at Wario's by @TripleWario
(Inspiration for many of the ideas, especially the 2D free-roam style of Five Nights at Wario's ORIGINS)
Games by @TripleWario - Game Jolt
Five Nights at Wario's Rise Of The Corruption by @NutelGame
(Inspiration to the end of the world idea and also an encouragement for me to use Scratch/TurboWarp)
Five Nights At Wario's Rise Of The Corruption by NutelGame - Game Jolt
Cult of the Lamb by @MassiveMonster
(Inspiration for the resource mechanic, the hunger mechanic, the blueprint mechanic and the cycling between day and night mechanic, also inspiration for my more... unique use of the English language for FNaW END OF THE WORLD)
Baldi's Basics Plus by @BasicallyGames
(Inspiration for the randomness and the free-roam events)
Swords and Sandals Immortals by @OliverJoyce
(Inspiration for the environment)
TAGS:
#fangame #fnaf #other #horror #action #adventure #rpg #arcade #survival #pointnclick #puzzle #strategy #textadventure (some of these may be incorrect)