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What do you think?

oh cool

Real good, I'm excited!!!

Imagine an RPG reminicsent of the first Final Fantasy game on the NES...

Your goal, as the player, is to control four heroes on their journey to restore peace and order to the land known as Inari. These four heroes must work together to balance their strengths and weaknesses and restore the 7 Kitsune Crystals to the land. But with monsters to stop and challenges to overcome, will these heroes succeed in their quest for everlasting peace?


What You Can Expect:

  • Different classes for unique styles of combat

  • Multiple spells for clearing battles, with several abilities

    • An MP system, unlike the first Final Fantasy

  • Dungeons chock full of loot to explore

    • Many enemies and difficult bosses to strategize against

  • Many weapons and pieces of armor to help aid you in battle with unique abilities and drawbacks

  • Retro style music, composed in FL Studio and Org Maker, with additional tracks composed in Jummbox

  • Retro style graphics

  • Dozens of unlockable achievements (160 to be exact!)

  • And more!


MEET THE (current) TEAM:

@DJBendytheFox - Creator Of The Game, Composer

@Voltaro1257 - Beta Tester

Kidneyworm - Composer


#adventure #rpg #retro #other #strategy



teen
Mild Fantasy Violence
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In light of my birthday today, I decided to start composing a track! How does it sound? Does it sound like a battle theme? Should I change anything? Let me know!

In Fox Fighters, you will be able to use some weapons/armor as items in battle for some effects. Will play more into strategy and planning for that classic RPG gameplay. The effects can be from healing to giving you more evasion. Stuff like that.

I find it funny that some bosses in video games can be instantly killed with a healing item. When I eventually start coding, I will make healing items deal damage to enemies classified as undead. It’s more strategy for those fights!

Due to the poll, Time To Hibernate will be nerfed from 1,000 usages of inns to 500. V.I.P In The Inn will also be nerfed from 500 usages of inns to 250. The two other inn related achievements will stay the same.

(Edit: blurred the trophy IDs)

Do we nerf this achievement and other sleeping related achievements? Might be too much…

  2 votes Voting finished

Here are some more spells I might add. Should I add them? Should I remove some? I’m open to ideas.

What are some mechanics you think are cool for an RPG? Might add them.

Some Fox Fighters armor ideas!

As you might note from both the “light” and “heavy” categories, different armor will change your evasion stat depending on the type. Heavy armor slows you down but is more tanky and vice versa.

I’m bored, give me some possible weapon/armor ideas and I’ll add them into my spreadsheets. You can also give me added stats, if it can be used as an item (if so, what will it do) and a probable location/price.

Fox Fighters will have a pseudo boss rush with the 9 layers of Hell. Now, I’m not saying it’s because of my Ultrakill obsession, but… yeah, it’s because of my Ultrakill obsession.