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What do you think?

It's certainly experimental but quite the good library regardless.

SUMMARY


FrostJolt for GameMaker is a library of Functions, Scripts, Guides and Tools designed to help you set up Game Jolt's Game API with GameMaker.

At the time of writing this, this library contains things for the following:
Users
Trophies
Data-stores
Sessions
Scoreboards

But more features are coming! This library is actively being updated!

FrostJolt has been tested only on Windows. If you would like to help me test FrostJolt on other platform such as macOS or Linux, shoot me a Direct Message on Discord or Game Jolt!

Discord Contact - WinterBlox1#3364

FrostJolt is also Open Source on GitHub! You can check that out here.

DOCUMENTATION


The Documentation for FrostJolt comes with the library. Look for the nte_fjdocs file!

The GitHub mentioned above also has a Wiki where all of the stuff regarding the library is Documented! You can check that out here.

INSTALLATION


To install FrostJolt, simply drag and drop the .yymps file into GameMaker and it will Open a Prompt Asking you to select which files to import. Import all of the files into your GM Project.

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Alternatively, if drag and dropping doesnt work, Go to Tools > Import Local Package > Find the .yymps file in your Downloads and Select it, which will also open the prompt.



all-ages

Currently working on Side Projects before implementing new functionality into FrostJolt for 0.4.0 for the time being

FrostJolt v0.3.0 has been published, now with the ability to manipulate Scoreboards! See the full changelog below:

Pushed out a small bug fix where fj_denitialize wasn't being called at the end of every game, all of the groups and files for FrostJolt have also been moved into their own Group.

FrostJolt v0.2.0 is now available! Below are some of the notable changes:

Pushed a hotfix that replaced the existing Key and Game ID in the files with blank ones, i forgot to change them since they were using the ones for an ACTUAL game of mine... ToT

FrostJolt has officially been released with v0.1.0!

Now that it's out, the below article details some important things to keep in mind: