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Comments (12)

What do you think?

Like and good job!

NOICE:)

Good megaman inspired game :D
I wish some parts of each stage isn't cloned from other part IOW make each part unique
Still stuck in final stage, I may need to give it another try :)

BTW since each boss has name, there should be names for each playable. Yes, I've unlocked all of them

Frutoid and Candone conflict.... hmmm... makes me think if there would be spinoff featuring bosses as playables ;)

needs a control config screen. BADLY.

At start i don't feel enjoy it because i can't change the controller input(I am wasd user tbh).

Also if you already complete the stage and want to revisit the stage . There is no exit button and you must force to finish the stage again.

The only good thing about this game is you can change your character. My Fav frutoid is the yellow one. She seems possess protoman power. Has faster speed and high jump

There some very rare occurence where you can stuck at the tiles. Causing a softlock.

So i must say although this game has some flaws. It's not quite bad though. It's still need some work but it's okay

After the failed series of Levity Fleet, I've moved on to work on this game. It's far different from platformers, but having a much larger focus on boss battles. Unlike Levity Fleet earlier, it'll be quite challenging.
#action #adventure #retro



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Comical Shenanigans

Within the final update for Levity Fleet, I revealed the names of all the heroes and villains for the game. The main protagonist is definitely named Gallant, and her allies names are listed in the pic, but Platform isn't a soldier, just a tool.

Well, had to make yet another change to Levity Fleet. Revealing what the names of every Frutoid and Candone is, and it's something I forgot to show on Levity Fleet two weeks ago......

Hey everyone, I've given Levity Fleet an update that polished the game further. Enabling the final area to be completed reasonably, as well as adding a new music track within the game.

Currently I've been planning new stuff for the sequel of Levity Fleet. Things such as a subgroup for each team, a ducking ability, five areas instead of three, updated weapons and subweapons, etc. It's gonna be an interesting shakeup.

This is a layout on the best way to complete the trick floor in the final area of Levity Fleet. If you've all had trouble beating it, this'll help a lot. The purple rectangles are the floors, the green squares are spikes.

For those who are having trouble with the final area, I will provide some helpful tips soon on how to complete it.

Made one more change, having to do with the music resuming. It was so glitchy in the final area that I had to alter it......I'm sorry that I did so many bug fixes, but I had to fix some overlooked problems in Levity Fleet.

Now I made one last update to Levity Fleet, modifying one of the rooms in the final area to make it tolerable. I also shown Dr-Dove and one of his daughters in the ending cutscene, please download this newest build over the old builds.

I made more small changes to Levity Fleet. Made it to where all the enemies damage the player, and I made one of the walls in the final area solid.

Hey everyone, I had to make some last minute changes to Levity Fleet to make the subweapons more balanced. Hope it's still good.