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Keep Commander aims to capture the essence of old school real time strategy games into a turn based strategy game with a tile based map that is easily accessible on PC and Mobile.
Keep Commander is a turn based strategy game that puts you against another player in a 1 v 1 face off on PC or Mobile. You battle against another player to defend your keep. Are you ready to join the battle and become the commander? Meet your opponent on the field of battle and fight to defend your keep and your honor.
The initial release has 1 faction that has 10 unique buildings and 7 different units; 1 map with 4 different size variants; and no microtransactions, hidden fees, or added costs for multiplayer.
A match on the smallest map can be completed in about 25 minutes (17 x 17 tile map) and a match on the largest map can take as long as 1.5 hours (51 x 51 tile map). Initially multiplayer will only support 2 players per match, but I plan on expanding it to 4 players per match soon with the ability to include AI opponents.
Initially the game only includes ground combat, but I plan to include naval and air units shortly into the new year (which would increase the number of buildings and units to 12 and 11 respectively).
I plan to eventually add 8 more factions (each with their own unique building, units, and playstyle), tons more maps (each with their own size variations), offline play, in game chat, private matches, tons of new gameplay features, and a full blow single player campaign throughout the rest of 2019.
Keep Commander is also available on Mobile with full cross platform support.