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What do you think?

Cool game! It kept crashing on me though, here's the stack trace:
j com.badlogic.gdx.physics.box2d.World.createBody(Lcom/badlogic/gdx/physics/box2d/BodyDef;)Lcom/badlogic/gdx/physics/box2d/Body;+80
j com.alex.glowlightZombies.Entities.Bullets.MachineGunBullet.initBody(FF)V+30
j com.alex.glowlightZombies.Entities.Bullets.MachineGunBullet.<init>(FFFFLcom/badlogic/gdx/math/Vector2;Lcom/badlogic/gdx/math/Vector2;)V+70
j com.alex.glowlightZombies.Entities.Players.MachineGunPlayer.shoot(Lcom/badlogic/gdx/math/Vector2;)Lcom/badlogic/gdx/utils/Array;+147
j com.alex.glowlightZombies.Logic.Managers.PlayerManager.updatePlayer()V+76
j com.alex.glowlightZombies.Logic.Managers.PlayerManager.update()V+52
j com.alex.glowlightZombies.Logic.GamePlayManager.update()V+39
j com.alex.glowlightZombies.Logic.GamePlayManager$1.run()V+4
j com.badlogic.gdx.backends.lwjgl.LwjglApplication.executeRunnables()Z+71
j com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop()V+492
j com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run()V+27

Glowlight Zombies is a retro top-down game that combines shooter and real-time tactics elements. Fight your way through waves of neon zombies while you build up a small robot army! Maneuver and command your troops and/or take direct control of any of them. Develop a strategy and see how long you can survive. You can also make your own maps! Glowlight Zombies is still in development. I have many more features to add, including:

More guns

More robots

More barriers

Multiplayer

Exploding zombies

Boss rounds

Power ups

And more...
#shooter



all-ages
Mild Cartoon Violence
Mild Fantasy Violence

Pre-Alpha 10

I added a shop to the game that the player can access when a round is complete. The shop can be used to buy barriers that the player can use to block zombies. In future updates the shop will be used to buy other items and upgrade items.