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Comments (2)

What do you think?

I played Head-Game and Dodge-ball Wrestling, and I can't really say I liked Head-Game. Dodge-ball Wrestling was a really fun game in my opinion because there was a risk and reward system when you threw your head at the other player. Head-Game doesn't have that and suffers because of it. Having or not having your head doesn't change anything, meaning you can just drop your head and punch the shit out of your opponent. This defeats the point of having the head system in the first place. I see that you were trying to make the player juggle between throwing the head and fighting, but to do that you need a better punishment for dropping the head. Personally I would have the player eliminated for dropping their head on the ground, this would of added more tension and would of made throwing your head a risk. Anyways I think that taking the same concept has Dodge-ball Wrestling (after the game jam is over) and fleshing it out would be cool for a full game.

one out of 2 games done during bad box art jam 2018.

game description:
throw your head in the air and while your hands are free beat up your opponent.
if your head hits the ground you'll get momentarily stunned.

controls:
red player - WASD to move and V to throw and attack (single player default choice).
blue player - arrow keys to move and ? to throw and attack.

credits:
art and game concept - Galit "shoze" Weisberg
programming - Yoav Hops
Sound - Chen Ashkenazi


game inspired by this awesome box art:

5d09417779d24.jpg

#badboxart2018
#action



all-ages
Mild Cartoon Violence
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