
Comments (14)
Damn, I expected something more from the first build, but it doesn't have much to offer, just the neighbor that was standing in T-Pose, waving his head, some a little cubic space to flying around, and music from unknown game as Deltarune. Also we're don't even control Player Pawn. Instead we can only move camera around.
I found more funny the First April Build of Classet, and this build have more content to show. Such as player movement and functional neighbor with his house and basement to unlock, and even got the actual ending. So if you want see how it looked like check out Hello Neighbour: Enter The Trailer Park.
I can't wait to play this first build. this game looks insanely good.
SO GOOD
I see your adding the pre alpha but with all floors, as I am with my game, but I've been thinking about an issue for a while, since the windows on the upper floors are fake, there is just a wall when you remove them. I want the player to be able to look through the windows when they are on the upper floors. I was wondering if you could tell me how to do it? (also we are using the same ue4 template.)
I think this fangame is very garbage
I dislike old style.
This is this is just HNR but worse
Not good lighting
Why is the map even extended?
Free
PRE EARLY-PROTOTYPE
Pretty much the EARLIEST build of HN1:TPA.
If theres a popup, just press "OK"
Hello Neighbor 1 was a game that started off as a stealth "horror" game about uncovering all secrets your neighbor hides in his basement with an AI that could learn from your past mistakes and predict the places you would go inside, after the version "Alpha 2" everything went downhill, the graphics became cartoony, the AI became dumber and that "stealthiness part" slowly was removed from the game, the results? A buggy mess full of lies and failed promises that was actually made for quick cash.
But what if... what if the earlier versions were..... Alright you probably know the point.
Hello, Neighbour: The Pretotype Alpha is a fangame thats a Possibly remake of the Pre-Alpha version of HN1, with an expection that it has alot of the features taken from the Announcement Trailer (Prototype Version as others call it) and with a full house that has all floors and rooms complete (with a custom layout!)
Though... it, isn't really complete so your feedback will be appreciated!
And some of y'all might tell me that the game was supposed to be a stealth THRILLER game instead of a horror one, but tinybuild quite literally stated it to be a STEALTH horror game on the steam game page so, your fact doesn't change anything.
Credits:
Made with - Unreal Engine 4.27.2 (UE4)
Original Idea - Tiny Build, Eerie Guest Studios (Dynamic Pixels).
Original Game - Hello Neighbor
Other credits will be linked inside the game!
#fangame #horror #helloneighbor #hn1 #helloneighbour #stealth #prototype #prealpha #strategy #fangame #pve #puzzle #helloneighbor1 #helloneighbour1 #hntpa #itscalledthrillernothorror
Mild Cartoon Violence
Mild Realistic Violence
Language
Comical Shenanigans











