
Comments (2)
This game was really fun. I love the character design and the different enemies. I love the awesomely cute skins and the awesome variety's of weapons and upgrades. Hope that there will be a day when you guys add more levels to this game and maybe add more playable machine characters with a different collection of weapons.
I, Toaster
Defend your city from the appliance uprising
Play as a Rebellious Hero who is a neural networks backup file loaded into the toaster.
USER MANUAL
WASD - movement
RMB - rocket shot
LMB - laser shot
SPACE - jump
CURSOR - aiming
Run, shoot and dodge!
This game challenges your skills and reactions. Easy to start, but very hard to keep up!
Three levels of difficulty, lots of power-ups, eight maddening levels (+ two secret!), 18 talents to level up... and tons of enemies!

I, Toaster - Gameplay
The super kick of hot toast is available right from the start.
But will it help you?
Look sharp, don't stand still: move and shoot!
Collect chips to upgrade your abilities and get back into the fight.
Colorful explosions, evil routers/household appliances, endless ammo...
Become the best of the toasters by taking ratings top lines!
Toast them all!

I, Toaster - Fridge Boss
The project was created in one month as part of the first thread of the game studio Gamebox.
DEV TEAM
Game designer - Alexander Romanko
Narrative designer - Peter Maslov
UE-developer - Viktor Borisov
UE-developer - Dmitriy Zvyagin
3D animator - Yevgeniy Kalinin
Rigger - Vyacheslav Druzhinin
Sound designer - Maria Ivanidi Portfolio
3D artist - Julia Alatortseva Portfolio
3D, 2D artist - Julia Terekhina Portfolio
3D artist - Vasilina Kamppa Portfolio
2D artist, UI designer - Margarita Afanaseva Portfolio
Team leader - Viktor Borisov
Expert - Masyuk Daniil