Comments (7)
Hello, I was able to finish your game, I agree that a downloadable version would help a little but I am really happy to add this my playlist. I like the plot and use of the Catacombs, I hope one day to see them in Paris. 5/5. Gameplay link is below:
Youtube: Fellowplayer
https://youtu.be/h6pNt7pGIuw
You should add a downloadable build, too, for more plays!
I already have a couple things to say just from looking at the way this game is made.
The Zombies.
It looks like you either took these off of the Asset Store, or you have a friend that knows how to model. Their movement is so slow, I was able to walk circles around them.The "Ammo".
I don't know if this was supposed to be something different, but the pickaxes and the way how they're thrown is good. But, the ammo is way too short on them as well as how many it takes to kill a zombie. Along with that, on the 3rd "moon ball" I couldn't find any more ammo after I ran out.The Physics.
Personally, I use the RigidBody Controller. So I don't get the glitches with being able to climb up walls, or fall out of the map. This one is just a personal thing though, as I've had my fair share with this style of Character and I had a lot of trouble with it.
Overall, with some detail tweaking and fixes here and there, this could probably make it up in the ranks of being a good game. Also, no. This is not a hate comment.
Cataphiles have been roaming underground Paris for centuries.
As a resting place for more than six million corpses, a trip through the labyrinths of bones is no picnic.
Only a true cataphile will survive the Empire of the Dead.
*please leave comments/suggestions, and of course any and all bug fixes.
#other