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What do you think?

No one has commented in almost a year!

No one would like that, so now I am here!

interesting take

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Perhaps some things should have stayed forgotten.

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...is a take on legacy ULB which aims to add its own spin on the project.

Nothing shown in previews is final unless stated otherwise.

-STORY-

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The game is still relatively early in development, but i will try to share updates as often as possible.

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Undertale by Toby Fox

Undertale Last Breath (Legacy) by Zerjox

Undertale Last Breath AU owned by mr. fazbear

sans sprites by december

Gaster sprites by dendy

Judgement hall background by dendy

Gaster blaster library by AllyTally

Gaster blaster sprites by redd7

Underswap: thanatos by @JustAri7

Dusttale last genocide by @Experiment121

Call Of The Void by Saster & J-bug

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#fangame #undertale #undertalelastbreath #rpg #retro #lastbreath #sans #sansundertale #action #arcade #survival #textadventure #strategy #genocideroute #gaster #sansundertale #skibiditoilet



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Mild Language
Comical Shenanigans

Back working on more panels

Phase 4....

Ayyy, we got 10 followers on the page! Once again I have nothing to show to celebrate, so take this quick mockup I did for what a phase select could look like.

New banner

Weezertale last Weeze is no more

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I started and finished an animation for phase 2 today. It's mostly an eye thing again but I think I'm slowly but surely improving.

Happy 8th to Undertale! This game literally changed my life. I don't have much to show to celebrate since I still can't code, so I guess you can have this W.I.P. panel.

Panels are going well

Updated the game page a bit, a new image (an almost finished cutscene panel!) And added a story section to the description.

HEAVY W.I.P

Still no news on resuming coding, but I am FINALLY getting to making the intro cutscene panels. The panels shown above is all I have rn and it's not finished yet. Just using this to share that the game is still being worked on in some form.

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Hi! It's been a while! There's nothing to share about resuming development yet, BUT I did finally (probably) finalize that eye animation I showed before! It's not anything special, but I'm proud with how it looks. See you later!