
Comments (13)
Boy, I wasn't sure if I'd ever see these guys again.
I know this is gonna sound terrible and sappy, but you've been a pretty large inspiration to me. When I was a kid, anyway.
I'm pretty sure the original Tommy's on Scratch was the first FNAF material I ever interacted with, and one of the reasons I got into the franchise in the first place.
I've been following your work on and off for a while now, since the Folioscope days, if you even remember those. (I was that annoying little shit who kept trying to plagiarize everything you did. Went by Mrwallnut. Sorry about that.)
Anyway, I guess what I'm trying to say is, I'm glad you haven't stopped making stuff. Even though I'm grown up now (So to speak) and have my own life outside of making really crappy animations, (Now I make subpar animations!) I still got incredibly excited to see this game announced.
You're a cool guy. Keep up the good work.
And thanks.
(P.S. Are there any The Forest characters in this game?)
how many challenges do you need to beat to unlock the locked thing?
As a user who played the original Tommy's on scratch, this is a huge step up from that. The first game was good, now look at this! This fnaf game really has alot of charm to it, I played it for a while and alot of elements seem super satisfying to me. This is a really great and underated expirence. You did good ape! 
disclamer for anybody reading this:
DON'T TOUCH THE DAMN CACTUS
everyone please try the game this stuff is fire
omg you actually made another gameeeeeee this is hypeeeeeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Last Words
Game Soundtrack
DO NOT PLAY IF YOU ARE PRONE TO SEIZURES!

Welcome to Last Words, a game created to celebrate and say farewell to many ideas now left to rest eternally.
But what the heck does that even mean?

Last Words is a compilation of two FNaF fangame series I had both created and "cancelled" for differing reasons. The first was A Week at Tony's in 2016, and the second was A Week at Tommy's in 2020. Long story short, I had grown so attached to the characters and stories within each series that I simply no longer wanted them to a fangame for something, tucked under the sleeve of someone else's IP, so I took those same characters and made new worlds and stories for them, far removed from anything killer mascot or sit-n-survive related.
But, in truth, I had a lot of good memories with those fangames. They really were something special, so it felt wrong to me to ditch those worlds just like that. So, many years after doing so, I have now made Last Words.
Now with the sappy stuff out of the way...

Last Words boasts a huge roster of 52 different robotic, ghostly, eerie, or sometimes silly enemies for you to try your best at surviving against in the classic sit-n-survive formula we've all come to know and love.
Despite the huge roster, Last Words features "easy to learn, hard to master" gameplay as you take the time to learn your threats and how to deal with them. On their own, they might not be so bad, but when they become a crowd... things get busy.
And I haven't even gotten started yet...

There are 40 - yes, 40 - challenges for you to conquer in Last Words. They aren't really in any particular order, so tackle them however you like! This is the main objective of the game (unless you're also gunning for the max mode...) and I highly suggest coming back to beat as many challenges as you can - I promise, it gets SUPER rewarding as you start building yourself up to bigger and badder challenges, and no matter how many foes pile on you at once, there's always a way out.
Last Words' enemies and mechanics attempt to bring "annoying" or "unfair" RNG to an absolute minimum - this game is almost completely skill based.
But why even do all this? I'll tell you...

Trophies, of course! Every individual challenge has a unique piece of décor that will be added to your office when you complete them! When you start racking up wins, you'll have the flashiest office any animatronic chain has ever seen.
Speaking of racking up wins, there's a super secret extra mode waiting to be unlocked on the main menu... keep beating challenges, and eventually you'll be able to peek at what's inside. That's for me to know and you to find out, so if you really wanna know... get playing!

We also have Whack-A-Tom. It's a good de-stress between attempts. There's also a cactus. Don't touch that.
That's enough chatter from me - now get out there and enjoy the Last Words of some of my most beloved animatronics! It's what they'd want, and it'd mean so much to me as well if you would check it out. Please have fun, this is something I'm so incredibly proud of and honored to share with the world!!
#fangame #fnaf #horror #survival #pointnclick #strategy #fnaf #fnaf










