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Comments (5)

What do you think?

Played this game and really liked the writing. It feels very close to the original in that regard and the mercy aspect was neat. After one play through tho, I wanted to see how different the game would go if I kill every enemy I saw. The wizard proved the toughest fight so far, and also the most futile - for he is immortal.

I'm not sure if maybe I have to drain him of all his MP & HP or something but for the moment it just feels broken. His automatic spell activates, he says something about it "not supposed to do that," and regains some HP. If I bring him to 0 HP, he just keeps fighting like nothings wrong. If I escape, it plays the escape event were he teleports you to his front door only he has now vanished from the world.

All and all, a great fan game - but this seemed like a particularly egregious oversight unless I'm missing something.

Great game

peak alarm 110%

Mina is my spirit animal

i like this game

Free

LISA: Paradise

Version: 1.0.43 months ago
Most up to date release!

WARNING: It is recommended that you play LISA: The Painful and LISA: The Joyful before playing this fangame.

LISA: Paradise is a game that was made on a whim. I originally created a mockup intro for a concept that was stuck in my head. Some friends encouraged me to turn it into a full project, or a gamejam submission. One month later, and that intro stopped being a mockup.

This game is not meant to be the same as Painful. It is meant to be a standalone episode of an adventure. It is not intended to be a life-ruining experience.

Content warning: Pixelated violence, blood and gore, trypophobia

FEATURES:

  • About an hour of gameplay, and a dozen enemy encounters.

  • Explore an alternate version of Olathe, in a timeline where Yazan discovered the last girl and the pervert wars never started.

  •  A less heavy tone. Humanity is doomed. Things could be worse.

  • Unique combat mechanics.

  • Cats.

The 1.0.1 Update adds to the existing content of the gamejolt release, including a new optional area, 2 secret bosses, some new attacks, and other miscellaneous stuff.

DEVELOPERS:

Video Games- Lead Developer

AwkwardEffigy- Head artist

Jackiee- Lead Animator

Grill- Art and character design

Martial- Scripting assistance & Music

Rosewood- Artist

Paint Can Dan- Artist

LISA: Paradise was originally developed for the 2025 Bazaar Lisa Jam.

#fangame #rpg #lisa #2d #pixelart #apocalypse



mature
Intense Cartoon Violence
Fantasy Violence
Realistic Violence
Realistic Bloodshed
Alcohol Use
Tobacco Reference
Language
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