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This is a little side project I am working on in-between my big projects. It's a very chaosy bullet hell tank game, paying homage to the hardcore retro games needing skill, percision, and lots of Jolt Cola. Took about a week of my free time to get this far. It is also a predecessor to a story driven Little Tank series I am planning.
Built for Windows Desktop AND Android, iOS version coming soon!
All assets are Creative Commons and PD from opengameart.org including the music which I really liked!
There are currently 2 enemy types:
-Normal [Fire cannons]
-Hard[Fire insta-kill rockets! Beware!]
Desktop Controls: Arrow Keys and spacebar
Mobile Controls: On screen
Plans for next update:
+More acheivements!
+Gamejolt Trophy integration!
+Add an orthogonal fire mode(mostly for mobile, I like the current directional mode)
+BOSS BATTLES!!!!
+Mines and Minelayer Enemies!
-Clean up about/credits screen
The Mobile version can be found at: --not yet, still figuring out admob--
Art by Buch @ opengameart.org
Music by Neocrey @ opengameart.org
Play Instructions:
Control the tank with arrow keys
Fire weapon with spacebar
You can click on the weapon types to select your weapon
-Cannon has unlimited rounds and bullets travel quickly
-Has a 33% chance of killing enemy or building on impact
-Missiles travel slowly but speed up over time
-Have 100% chance of killing anything on impact!
-Try to make it to the highest score!!
Tactics:
-Runnin' and Gunnin': Fill the air with bullets!
-Keep away from missile baddies!
-Enemies perfer to attack on either X or Y axis, use this to your advantage(Flank!)
-Blast Through Buildings if you have to!
#arcade