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Up for a challenge?
This version Super Mario Bros. is harder than Lost Levels...
Cursed Worlds is supposed to make a copy of a familiar video game and change how they normally work, mostly in looks and enemy behaviors. To make a challenge... While keeping the levels and game similar to it's original version.
Differences:
Colors
Music
A few sounds
Enemies
Fire Flowers don't work on enemies, except for Flying Cheep Cheeps
Bullet Bill and Flying Cheep Cheeps start once level is started.
50 lives
Secrets...
Enemy Descriptions:
Goomba: Nothing is special... It moves faster...
Koopa Troopa: Kicking the shell isn't much of a smart move... They go faster... Too fast... Being between two pipes is a terrible idea.
Lakito: They stays infront and shoots spinys out at unexpected points...
Hammer Bros: I think throws more hammers than usual... I made the worse enemies even worse...
Bloopers: They are just more annoying...
Cheep Cheeps: They move fast...
Buzzy Beetle: Same as koopas...
Piranha Plants: They come out of pipes even if your on top of them... Ok... Now that's just cheating...
Spiny: haha, they go brrrrrr.
Bullet Bill: Moves faster compared to before, watch your head...
Bowser: No longer fires at you off screen, but he will move towards you
The latest version of Mari0 AE is required to play this:
Mild Cartoon Violence
Mild Fantasy Violence