Free
Michael Jackson's Moonwalker - PowerPoint Edition - Version 3.1 - Official Release
This does not work with any free or non-windows edition of PowerPoint. Only 2010, 2013, 2016, 2019, 2021, 2024, or 365, will work here. Thank you so very much for choosing to stick with "JadeJohnson Industries™", and as always, "Happy Jading!™"
Free
Michael Jackson's Moonwalker - PowerPoint Edition - Version 3.1 Beta
This variant of the game contains all three fully functioning parameter-toggles, as well as everything except for Flying Laser Bot Mode, and the Mister Big Fight: let's just say, we have huge, fully-3D plans for what we haven't yet included, so please, stay tuned!
Free
Michael Jackson's Moonwalker 3.0 — Fully Functional 'Continue Prompts' And 'Enemy Behaviour' Settings Demo V2
Although gameplay is still not affected at all by the "Point-To-Move" setting, this new update fixes performance issues when toggling settings in nonlinear combinations! Now they should work like many settings menus from the PlayStation 2 era; remembering what a setting was toggled to, whenever another one is turned on that makes the former unavailable, and then the latter is turned off aGain! That was actually our intent the entire time, we just couldn't figure out the hyperlink-math before whilst beta-testing the menu and changing its options at such a rapid rate!
Free
Michael Jackson's Moonwalker 3.0 — Fully Functional 'Continue Prompts' And 'Enemy Behaviour' Settings Demo
Changing the "Point-To-Move" setting will still have no effect yet, but the two titular settings listed above are entirely operational now!
Free
MICHAEL JACKSON's MOONWALKER 3.0 — Fully Functioning PowerPoint 2010+ Working Continue-Prompts-Toggle Demo
Changing the "Continue Prompts" setting will apply your changes in real time, but modifying any of the other settings won't yet affect gameplay, and until we add "Point-To-Move" support, you can't move Michael. Hence, this demo will play more or less like the classic version 2.0, just with the 3.0 art-refresh.
Free
MICHAEL JACKSON's MOONWALKER 3.0 — Fully Functioning PowerPoint 2010+ Settings Menu Demo
When you test this out, you will immediately notice that any and all settings you change are tracked and saved until you either exit the application, or it resets due to five or more minutes of inactivity! We promised you we were going all out for this game, and this proof should tide you over until we're able to release it later this year!
Free
MICHAEL JACKSON's MOONWALKER: Windows PowerPoint Edition For PPT 2010+ — Classic (Version 2.0 [Legacy Engine])
PowerPoint 2010 or newer is required to play this version of the game. This build does not feature a title screen attract mode, and neither does it come with any adjustable gameplay parameters.
Free
"MALLORY TAYLOR's BEBE RESCUE" Mod Of Version 2.0
Mods do still contain the full game. PowerPoint 2010 or newer is required to play this version of the title. This build does not feature a title screen attract mode, and neither does it come with any adjustable gameplay parameters. This mod replaces Michael with a pretty girl named Mallory Taylor, and swaps the Shakira like lassies out for an even more beautiful girl named "Bebe", pronounced 'Beebee'. It also offers HD sound effects, Commodore-64-like digitized speech, and a rad awesome piano SoundFont to replace the original one for the playable baby grands in some of the levels.
Free
"Rock Remake" Mod Of Version 2.0
Mods do still contain the full game. PowerPoint 2010 or newer is required to play this version of the title. This build does not feature a title screen attract mode, and neither does it come with any adjustable gameplay parameters. This mod replaces the sixteen bit level themes of the original game with rock covers of their Michael Jackson hit counterparts! Credits are included within this mod and on this game's devlog.
Game Soundtrack
Version 3.1 - Intro
- 1.Version 3.1 - Intro
- 2.Version 3.1 - Round 1 - Smooth Criminal - Early Version 1
- 3.Version 3.1 - Round 1 - Smooth Criminal - Early Version 2
- 4.Version 3.1 - Round 1 - Smooth Criminal
- 5.Version 3.1 - Round 2 - Beat It
- 6.Version 3.1 - Round 3 - Build 1.0 Mode - Thriller
- 7.Version 3.1 - Round 3 - Build 1.1 Mode - Another Part Of Me
- 8.Version 3.1 - Round 4 - Billie Jean
- 9.Version 3.1 - Round 5 - Bad
- 10.Version 3.1 - Round 6 - Mister Big
- 11.Version 3.0 - Intro
- 12.Version 3.0 — "Smooth Criminal"
- 13.Version 3.0 — "Beat It"
- 14.Version 3.0 — "Another Part Of Me"
- 15.Version 3.0 — "Billie Jean"
- 16.Version 3.0 — "Bad"
- 17.Version 3.0 - Comet Cameo
- 18.Version 3.0 - Alteration Via Galvanization
- 19.Version 3.0 - Mecha Michael Mode
- 20.Version 3.0 - Metallic Metamorphosis
- 21.Version 3.0 - Furious Footstep
- 22.Version 3.0 - Rising Robot
- 23.Version 3.0 - Running Rockets
- 24.Version 3.0 - Robotic Retaliation
- 25.Version 3.0 - Deafening Destruction
- 26.Version 3.0 - Ferocity Fading
- 27.Version 2.0 - Intro
- 28.Version 2.0 - Round 1 - Smooth Criminal
- 29.Version 2.0 - Round 2 - Beat It
- 30.Version 2.0 - Round 3 - Another Part Of Me
- 31.Version 2.0 - Round 4 - Billie Jean
- 32.Version 2.0 - Round 5 - Bad
The Arcade Port Is Coming Next!
Complete with a customisable playable character, the ability to edit the appearance of the game-world, and enemies you will have to alternate between circumnavigating and attacking, you are certain to get tons of enjoyment out of what we have planned for the next and final major update to the game! It'll be an alternative to the now-existing version 3.1, which will reimagine the gameplay in as close to full-3D as that for which 2D sprites can allow!
What's available now in version 3.1?
This is a PowerPoint port of the platforming portion of the classic SEGA GENESIS version of the even more nostalgic (to some [but not me though since I grew up playing the GENESIS edition]), and quite the lot unique, arcade game.
• Click on each door to see if there is a sixteen bit, blue shirted, black panted, Shakira ish looking little girl inside.
• If there is, click on her to go to the next level.
• If a guard comes out of a door, click on him to vanquish him.
Features:
• Simple point and click controls;
• Classic sixteen bit style (although more Super Nintendo Entertainment System like than GENESIS esque, because that's what I knew how to pull off when I originally developed this game engine over eight years ago;
• An amazing soundtrack, hand recrafted by ear to near perfectly match the melodies, drumlines, and chord progressions of the original GENESIS version, complete with a spot on high quality imitation of the "Who's Bad" sample;
• A sound test mode that goes more in depth than the original GENESIS edition when it comes to inclusivity;
• An all around old fashioned honking good time!
Please enjoy, and as I always love to say to my fans, "The Jaders™", "Happy Jading!™"
#arcade
Comical Shenanigans