Comments (6)
1/1
I really like this, you're awesome XD
some very cute art style and music!
I just have some feedback on mechanic:
I feel that Evilflame's damage output is OP compared to Emerald~ and Scootomilk. With Evilflame I was able to rack up 70K in twice as much time as the other characters.
Scooto's fire rate is pretty low for comfort, even at 12 dmg per hit. I didn't use much of its back-fire shot.
Emerald's beam takes a while, and with her only doing 2-4 dmg I found when playing her I have no choice but to keep waiting for the beam, normal shot feels like I'm not very powerful.
The thin red lines of the reindeer are tough to see (more when playing Emerald and I couldn't tell where enemy bullets are).
I think that Myriad Blitz would be a very strong and addictive mobile game but is still awesome playing it on PC :]
stinky poo butt fart
Description
Myriad Blitz is a singleplayer, side-view infinity run shooter game with multiple playable characters and swarms of enemies trying to end you. It has simple mechanics, pixel graphics and just enough complexity to serve some fun.
Some History
The project originally started in December 2017, when I came up with an idea to make a very simple game as a joke for a couple of my friends on Christmas. And so, pompously named "Christmas Donger", the first ever version of what would later become Myriad Blitz was born. The game was received warmly despite many flaws, and since at the time I was burned out on a different game project I had been developing (Audiobatics), I had decided to continue working on it in my spare time.
Fast forward a few years, and the project has evolved a lot. There was never a big community of players behind it, mostly just me brushing up on my programming and spriting skills and dropping updates for my small Discord server. While it lasted a long time and I enjoyed most of it, 2019 greeted me with brand new learning opportunities (most notably I've moved to Linux), and Myriad Blitz would be shoved to the side more and more, to the point where as of writing this in 2020, I am considering the project concluded, despite not being as complete as I wish it would be.
Mild Cartoon Violence
Mild Fantasy Violence