
Comments (3)
Reworking on the scenario. Some improvements coming.

Planos de multiplayer só num outro jogo rs
-- Multyplayer just on another future project.--
Que tal implementar o multiplayer ?!
Trusting his old magical four-stringed shamisen, Nami roams his village facing stray spirits that dwell in the forest. Nami is a Arcade Game, instant kill action.
The player must kill the enemies using 4 different sound waves. Each one has its own color, and affects the corresponding enemy color.
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Nami was develop during the GGJ17 , in under 48h.
Got two awards at GGJ Curitiba/Brazil:
Best Game by Publics Vote
Best Unreal Engine Game
Now I want to improve some gameplay mechanics and fix bugs, to release for the major public, as an Indie Arcade Game.
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Original Team at GGJ2017
Game Design and Programming: Luccas Schmigel
Programming: Rafael Guimarães dos Santos
Concept Art: José Roberto Cahali
2D Art and Level Concept: Gustavo Henrique Santos
3D Art and Texure: André Bales
Animation and Rig: Luiz Kowalski
Music and Sound: Sergio Justen
