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Nearverse (HTML5)
Nearverse
Nearverse (Android)
Description:
Nearverse is a #procedural generated shoot 'em up. By changing the universe matrix you'll get a different galaxy to face up: from graphics, background chip tune and enemy battle set, there are a total ofย 999999999999999999ย possible combinations.
UPDATE 3
Fixed no laser upgrading with "AUTOFIRE".
"GLOW: HIGH" balanced.
Longer and random coloured area border.
Bullet particles z-order changed.
Bullet destruction when hit border (more performance).
Less laser hit particles (more performance).
Minor boss explosion change.
Increased enemies minimum speed.
UPDATE 2
Fixed laser overlapping when taking "DAMAGE" power up.
Final bosses fire minor change.
UPDATE 1
Added "AUTOFIRE" option in "SETTINGS" menu.
Marked available game area.
Fixed enemy death audio overlapping on boss death.
Fixed z-order of some spawned object.
Note:
Had this idea while back, honestly thought bigger, but still pleased with the turn out of this one.
Adjust the settings for the best viewing / performance experience; procedural music is highly unrecommended on mobile devices.
Due to mouse lock, to pause the game use RIGHT MOUSE BUTTON.
N.B.: There's a mouse drift problem on Firefox, if you experience problems use Chrome / Opera.



