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Nanometer Studios Classics Project

The Archive
The Nanometer Studios Classics Project is a dedicated archival initiative to ensure that every game developed between 2016 and 2023 is fully preserved, published, and documented.
Over this seven-year span, an incredible volume of work was produced, totaling close to 75 short, simple games. While the vast majority of these titles were engineered using Unity or TurboWarp's visual logic, the archive spans multiple experimental frameworks. These games represent the foundational building blocks of our development history, and this project was initiated to finally give that massive backlog the spotlight and documentation it deserves.
Project Objectives
Complete Publication: Locating, polishing, and officially releasing every single title from the 2016–2023 era so they are no longer trapped in offline repositories or forgotten backlogs.
Rigorous Documentation: Tracking the technical provenance of each build, ensuring the original development dates, mechanics, and design logic are clearly cataloged for the public domain.
Aesthetic Polish: Giving these short, classic titles a cohesive visual presentation, including high-contrast, minimalist thumbnail layouts, without altering the original gameplay or art.
Developer Note: Close to 75 games is a massive footprint. Many of these were quick experiments, but every single one of them taught us something about building. This project ensures that nothing gets lost to time, and that the entire journey is cleanly mapped out and accessible. All projects that are too small to have their own page will reside here.

