Comments (69)
This is more fire than that chocolate lava cake in your pfp
I have a 3am in melting process X and from my expierience it is very beatable but would reccomend one change to minimize rng which is making toon oswald and toon MickMick's kill timers go slower when toon face is in the room as often they appear at times where you are guareented death. I think not much more than that should be done because from my experience everything besides that combo is quite skill based. Oh and theres a bug with toon donald if he is on screen while you get jumpscared he covers the jumpscare
whats the longest night length in cn suppose to be
Revival of the UNOFFICIAL Nightmare Before Disney..............
Neverending Nightmare Before Disney is an unofficial reprogramming of StellaWisp's Nightmare Before Disney 2016, with new and originally scrapped content mixed in. Expect surprises on later nights and in the post-game.
Credits
StellaWisps - Creator of NBD and all that! Follow Hypnagogia.
Me - I think I made the game maybe.
Milkywaves - Rendering help, voice acting, ideas, live saver when it comes to a certain model.
Kry - Helped and made various stuff, like the amazing logo for example. Also beta testing.
Speedorsm - Beta testing, voice acting, ideas.
Metal85 - Beta testing.
Radiance Team - Owns FNaTI and released the archive which is pretty epic.
Malrat - Modelling for the original game, "legacy" voice acting.
Marxfan2008 - Model for a character in the Custom Night.
LFourteen - Blender 2.8+ ports for some stupid models I didn't feel like porting myself. Also rendered Custom Night icons for the original NBD 2016.
Enlain - Scary Mode.
AnArt - Creator of FNaTI no way.
SlimeBeast - Creator of Abandoned by Disney.
Disney - I think they might have the ownership of "Mickey Mouse" but I'm not sure. Not the Steamboat Willie version of Mickey though, public domain suckers!!!
Scott Cawthon - Freddy Fazbear.
#strategy #fnaf #fnati #nbd #fangame #horror #action #survival #pointnclick
ALSO huge shout outs to @Guiltless0910 for beating the max mode on video, I did not design that to be possible.
https://www.youtube.com/watch?v=AWQbRTh05ro