
Comments (14)
выглядит как внебрачный сын Undertale и Deltarune.
Думаю сыграю на следующих выходных.
Игра получилась очень атмосферной. Локации, саундтреки, всё очень круто сделано. Разработчик игры очень постарался, и не зря
Имба. Локации, саундтреки, сюжет, особенно хотел сказать про Awakening in the Woods, самый атмосферный саундтрек в игре
жду игру, будет прикольна
I finished the demo, I was not expecting it to end so sudden
Overall it was a good spin on the many other UT/DR style games
Free
NORMENHILL Chapter 1 "Your New Look" Act I v1.0048 (Windows, Android)
An updated version of Chapter 1 Act I, which features new graphics, new effects, collectibles and animations, but is otherwise the same Act I from 2024
Free
NORMENHILL Chapter 1 "Your New Look" Act I
An early version of Chapter 1, released in December 2024, which only features Act I
Game Soundtrack
See you in the Darkness

is an Action-Adventure videogame with RPG elements about adventures in the World of Darkness, trust and problem solving without violence (Or not quite?) for PC and Android.
Only Act I of Chapter 1 is currently available. You can follow the updates here:
Youtube | TikTok | Bluesky | Telegram
Story
Since time immemorial, there have been two great forces and worlds: Light and Darkness, which were open to each other for a long time, but after a protracted conflict, they were isolated. From that moment on, the World of Darkness began to follow its own path, becoming a comfortable and civilized place where trust is the main social currency.
But after centuries, a Light One finally got into the World of Darkness, where they received the appearance of a skeleton. During their journey through it, they meet many of its unusual inhabitants, who will treat them differently, but from many they can expect help.
They will also be able to develop unusual abilities to simplify their path and, if possible, help others. But will they be able to settle in this place and become part of it, even if they don't stay?

Gameplay
The main focus is on platforming, combat, and the story, which you can shape with your actions, creating your own story, and you'll also gain new abilities to progress. As you overcome obstacles, you'll encounter enemies, with two main ways to deal with them: fight or let each other go peacefully. In both cases, you'll gain experience and level up.
Being friendly with them allows you to build trust with others and increases your chances of being helped in your quest. By fighting, you level up faster and can loot enemies, but key characters begin to distance themselves from you, and thus you become increasingly powerful... but at what cost?
Furthermore, your actions in battles and your interactions with characters can alter the game's plot, changing the essence of your experience in the World of Darkness. The consequences of your actions persist into subsequent playthroughs, affecting characters who may be absent from the story and the world, which may become disloyal to you without losing anything. It's important to take responsibility for your decisions, as many can be irreversible.
Featuring
A detailed interactive story that you change through your interactions with the world and characters.
Strange but charming environments that you can explore in search of something interesting or just progress through the plot.
Platform gameplay with responsive controls.
RPG elements such as characterization, leveling up and battles in the style of Chrono Trigger and Final Fantasy.
But you don’t have to fight anyone, because you can let your opponents go peacefully with 4 simple actions: joke, flatter, persuade or threaten.
Although you can still traditionally fight them or jump on their heads, like in other platformers, and this will have its consequences.
The ability to learn new bizarre skills that will help you in your further goals.
Unusual character and environment design in Pixel art and an atmospheric soundtrack.
A feature to interpret the key characters as you see fit.
Simple puzzles.

Planned features
More mini-games to slightly diversify the main gameplay.
Bosses, with whom you can also, if desired, negotiate without fighting and possibly become friends.
More unusual abilities.
More varied humor.
More characters who will show different attitudes towards you and have different roles in the plot, depending on how you go through the game.
Atmospheric moments with those key characters that you especially liked during the game.
Hugs with Avery (or whatever you call him in your playthrough).
Several endings.
Inspirations
The game is mostly inspired by Undertale, Deltarune, Chrono Trigger, Rayman, Hollow Knight and Shovel Knight in terms of gameplay and atmosphere (yeah, that's probably a lot).
Normenhill is also inspired by some Cartoon Network shows and old Soviet cartoons in terms of visual style.
Meet the Game Team
Creator, Game Designer, Programmer, Artist, Composer number one, Writer:
Composer number two:
FAQ
Q: Will there be an Android port?
A: It's available and you can download it, although I didn’t want to do it for a very long time, mostly because: platformers aren't the best genre for mobile gaming, but they're a great way to destroy your phone trying to beat the game, and I'm sure you don't want that.

At the moment, only Act I of Chapter 1 is available, but the full version of it will be released here someday.
#normenhill #2d #action #adventure #rpg #platformer #pixelart #retro #story #cute #dark #fantasy #wierd #surreal #skeletons #furry #indie #russian #undertale #deltarune #chronotrigger #hollowknight #rayman #shovelknight #pc #android
Mild Cartoon Violence
Mild Fantasy Violence
Alcohol Reference
Tobacco Use
Comical Shenanigans
Simulated Gambling































