Comments (177)
I fixed the Muffet fight. In the script gml_Object_obj_fakeborderdraw_Create_0 change "draedmode = true" to false, and the box bobs up and down and sways when the pet attacks.
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Hello, excellent work on this mod! Though would it be possible for there to be a borderless release of this, basically just the base game with the console-exclusive additions?
I've been experimenting with trying to make this work with an Anbernic handheld, but the borders can't quite work with the device's small 640x480 resolution screen.
is the next update still in development?
Very cool port!!
However, during Muffet fight the bullet board should be moving but it isn't
I'm using the switch content with dynamic borders if it helps
XBOXTALE (previously NXTALE) is a mod that adds ALL of Undertale's console exclusives contents on PC.
Step 1: Make a backup of your game files
Step 2: Extract everything in the archive
Step 3: Drag and drop mus_mewmew.ogg, mus_sfx_dogseal.ogg, mus_dogshrine_xbox.ogg and UNDERTALE.exe to your game folder
Step 4: open deltapatcherlite included in the folder
Step 5: in the Original Files section select your data.win file
Step 6: in the xDelta patch section select the .xdelta included the archive
Step 7: hit Apply patch and if you've done everything correctly you should be good to go
if you have a non-steam version of Undertale (GOG, Microsoft Store...etc) you first need to apply v1.08_Windows_Collectors_Edition_to_Steam.xdelta before applying the mod patch.
All rooms are shifted by one, so I highly recommend backing up your save file if you're not too comfortable with save editing.
Daniela and Emma (IPG) for dumping the Xbox version of Undertale.
screed97 and VladStepu2001 for the scr_any_gamepad_is_connected script.
DubstepDude and Kilicool64 for the various bug reports.
The Underminers discord server for general support.