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Comments (3)
I like the idea, and i truly had fun playing it. I've actually played it several times trying to advance more. But It can be too punishing on the player. The OCD point gets across but it is on the expense of playability. Still, I really enjoyed and I think I will play it some more times.
My life in a Game
The concept of the game is creative and new. It is an interesting way to get people to understand some of the struggles of OCD. However, the gameplay is twitchy and the point and click commands are not precise, which makes it difficult to interact and advance in the game.
Oddmund Codi
Our shot for GGJ16! (prototype developed in just 48 hours, so please be gentle)
Oddmund is running late for his appointment… But, he still has to go over his rituals before leaving home. Click, drag or rearrange stuff in order to help him out! The game follows the story of Oddmund Codi, a man who suffers from OCD. It is a puzzle-filled point and click game, emphasizing the daily struggle with anxiety. The adventure is designed for the player to experience the issues of the condition.
Credits
Baktun Games:
Jaime Negrete - Programmer.
Diego Zetina - Animator, Concept Artist.
Mum Not Proud:
Patricio Bouza - Project Manager, Level Design.
Rodrigo Galaz - Programmer, Level Design.
Jam's new pokémons:
Estela Cen - Character Design, Concept Artist.
Jesús Marín - Foley Artist, Music and Editor.
Emiliano Tatán - Foley Artist, Music and Editor.
#puzzle