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Comments (3)

What do you think?

Pity it's so short and ends to abruptly. Other than that it's good.

I played it, the idea is nice, and it really depicts what happens sometimes in chat platforms.
It was a bit short, but I think you have something there. I am looking forward to your development!

This game cut pretty quick and deep. The situation is really realistic, and the message is great. I wouldn't say it was very fun, but it could definitely be useful as a tool.

This is a game created for the #allyjam. This game was a collaborative effort made by a team of three (myself, Michael Consoli and Ray Naula) on location from the ADL NYC offices for the Being An Ally Game Jam.

The Open Network is a simulation of a social network, like Facebook or Twitter, in which players are tasked with navigating taxing social situations and standing up to cyber bullies. During the course of play, players will make or lose friends, defend others from personal attacks, or deal will being a victim themselves.

This game prototype is designed to be be a flexible and heavily customizable learning tool, a role-playing simulation for classroom learning. Students are provided a safe context where they can succeed or fail at their social responsibilities, play-acting for real world situations. A full game would feature achievements, use "likes" as a score, and impose a sitewide ban as a game over. By acting with compassionate understanding to the problems of others, players may foster a group of virtual friends. These recurring characters would support them in future challenges, a community in opposition to lone wolf trolls.

The purpose of this game was to bring awareness to dealing with the anxiety of social situations in social media platforms.
#strategy



teen
Mild Language
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